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Major update · published by the developer

V 1.4.511 - OFFICIAL IN-GAME LEVEL EDITOR RELEASE!

On Steam

Hello Riders,

We are super excited to announce the official full release of our in-game editor!

The level editor is now available on all PC platforms, but you can play the community maps on all platforms, single and multiplayer! And multiplayer is even cross-platform!

And the best thing is that there are already more than a dozen awesome community trails available for you to try out!

These are just some of the trails we really love, there are more!

Our biggest gratitude to all the early trail creators and everyone who helped us test the editor in the beta! 

Community trails can be browsed, downloaded and played directly within the game on every platform while the Steam workshop will also be available in parallel. Not only can they be played in multiplayer, but mountain makers can add their own time-trial-, trick- or freeride challenges to their trails. 

On the technical side, we upgraded the game to a new Unity render pipeline. Even though it was a ton(!) of work, you should probably only notice some slight performance and loading time improvements -  however it will help us to keep the game running smoothly over the next few years. 

And finally, we fixed that annoying stopping bug when crossing a checkpoint, together with a whole bunch of other smaller bugfixes and improvements. 

We wish you lots of fun with creating your own trails and playing all the amazing trails the community has and will come up with. If you have any questions or remarks, it’s best to let us know in our Discord (https://discord.gg/lonelymountains)

If you want to know more about creating trails for Snow Riders, we have a handy guide and an even better tutorial series for you, which also got some new and updated chapters today!

Guide:

https://docs.google.com/document/d/16DQP4ZKNTaGuZz8Xp8gKlaew3uWCCZyxFc6gjDKpicg/edit?usp=sharing

Video Tutorials:

All the best and have fun building your own Lonely Mountains!

Your Megagons

PS: Here is the full patch log for the update: v1.4.511 - In-Game Level Editor & Render Pipeline Update

Steam & Consoles: 08.09.2026

New Features

  • Critical: IN-GAME LEVEL EDITOR

  • Critical: Community Trails can now be played cross-platform in multiplayer! 

  • Critical: Switched Unity render pipeline from Legacy to URP. 

  • Major: Community Trails - you can now browse user-generated levels from the main menu, but also from the trail selection. There you can download, rate, and - if needed - report them.

Changes

  • [Level Editor] Critical: User-generated levels are no longer stored on Steam Workshop anymore. However, they will still be published there for visibility. Important: All levels require republishing to be available for others again.

  • Major: Updated Terms of Service regarding the level editor. 

  • Major: Decreased Build size tremendously from 2.9GB to 1.3.GB

  • Minor: Updated Credits Mountain

Improvements & Polishing

  • Critical: Reduced frame drops sometimes occurred when crossing a finish line

  • Minor: Refactored file storage system for smoother loading/saving

  • Minor: Logs should show fewer false-positive error messages about files not being found.

  • [Steam Level Editor] Major: Copy clipboard for props.

  • [Steam Level Editor] Major: Optional configurable Time Trials, Tricks & Freeride challenges

  • [Steam Level Editor] Major: Screenshot Tool for creating screenshots of your level and uploading while publishing your level.

Fixes

  • Critical: Fixed stopping on checkpoint bug when gaining a new best-time

  • Minor: Clipping issues between several customization items

  • Minor: Fixed that the Freeride UI not showed time improvements

  • [Steam Level Editor] Major: The end of the river is updated when the last point is deleted. So new points get connected properly.

  • [Steam Level Editor] Major: River flow doesn’t go in the wrong direction when a new point is added to the river’s start.

  • [Steam Level Editor] Minor: Props in the Prop List can be fully deselected again.

  • [Steam Level Editor] Minor: Reinstated proper behavior for adding and deleting path points by holding CTRL and clicking on the point to delete or between points to add.

  • [Steam Level Editor] Minor: Sloping Paths work consistently and the behavior is no longer dependent on the position and rotation of the path point.

Fixes and Changes since last beta patch

  • Major: Various QoL improvements

  • Major: Fixed Weather Effects for Snow not spawning globally.

  • Major: Fixed Level Duplication not working correctly. 

  • Minor: Fixed Kick-Button not working.

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