Milo Playtest · public · first seen
Milo Playtest Patch
-enemy damage now scales throughout session
-tuned accuracy for all weapons and adjusted hipfire/ads accuracy especially
-reticle changed and new reticle settings for players
-some FX improvements
-menu music changed
-eye trails and camera shake default to being off in the settings
-added camera shake exceptions for when player is damaged (regardless of when you turn off camera shake in settings, this shake will happen when you get hurt)
-improved the unlockable weapon skins
-other minor bug fixes
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2666641 | 6036024674989932892 | 5061583143565972079 |