Relic Arena · public · first seen
Welcome to Season 2 of Relic Arena, featuring the Villains Battlepass! This is our biggest update ever! To see all the notes, head on down to the bottom of this post.
Leaders can now be unlocked by simply playing a certain number of games. We feel this will provide a better sense of progression while also making sure new players don't get too overwhelmed by some of the higher skilled characters. As a result of this, Leader tokens have been completely removed.
Season 1 has finally ended, allowing us an opportunity to improve based on mistakes we think we made with monetization and progression at launch.
PLUS: is no longer a purchasable item in the Store. Instead it will be included with every purchase of the Battlepass and will end with the season. Those that purchased the Year of PLUS can check their armory for a rather large thank you gift.
Early Access Leaders: 3 villains are tied to the Battlepass, which will provide you an early-access opportunity to play them. As with our previous Battlepass Leaders, they will enter the regular pool for FREE once the season ends.
Gifting: you can now gift your RA friends anything found in the Store, including the latest Battlepass.
Leveling: Instead of capping at level 60, you can now level the Battlepass infinitely, with alternating rewards. At level 100 you will be rewarded with the brand new exclusive Rainbow Name cosmetic.
Battlepass Scaling: Battlepass leveling is now easier to progress through for casual players. Lower placements in games are not as punishing and earlier levels require a lot less experience. In other words, just playing games will progress you through it (you don't have to win but winners still get slightly better rewards).
Chests: Going forward, you will no longer receive duplicates in a chest until you've received every guaranteed item first.
Regional Pricing: Regional pricing will be added to everything to everything going forward, allowing everyone to take part in the fesitivities, regardless of location.
Play as Lagertha & friends in our latest campaign (for Intermediate players) to find out who is on a murdering spree. Who could it possibly be? Beating the campaign will unlock Lagertha the Viking shieldmaiden!
Wonders are our newest mechanic added to the game. At the end of rounds 1, 7, and 14 you will be given a choice of 3 Wonders. 3 rarities exist (Rare, Epic, Legendary), and the odds for the higher rarities increase with each stage. Higher rarities offer bigger stat bonuses.
Including the rarities, there are roughly 85 unique Wonders in the game. Let's boil them down to 4 types to make it digestible:
Team buff: These Wonders will provide a very generic stat increase to your team or hero type
Relic categories: Similar to classes in other autobattlers, you can create huge stat bonuses for a hero if you stack a bunch of relics with the same category (categories now show in tooltips for this reason).
Conditional: These will buff a specific hero based on their board position or how high a current stat is.
Wildcards: Mess with the odds of future Wonders, or fuck up your entire game wiith Area 51 (rerolls all your relics, but increases the levels by 1)
All in all, we felt another layer of depth was needed to make games more dynamic. We hope that we've introduced a mechanic that checks that box, but does so in a way that does not make the game more daunting to understand. Depending on your build, Wonders could simply just be a stat bonus that you don't need to think about too much. But on the other end of the spectrum, you can certainly cater your lineup to what Wonders are offered in order to create more game-breaking combos.
Jack the Ripper provides another backline jumping option with a twist.
Of all our Leaders so far, Wojtek has the most unbelievable yet completely factual backstory. Equip an assassin with his power and he will lend his aid. Attack speed and survivability are the name of the game on this latest Leader.
This Filipina heroine allows you to ignore any potential mana issues. She also caters to those who enjoy Ultimate relics.
Al Capone is a hybrid between economy and a caster. Guaranteed free rerolls will certainly help you find the relics you need, while his level 5 permanent relic lifesteal can truly take over a game, as long as the syphilis doesn't get you first.
The shield-maiden herself has been added to the game as our very first Viking warrior. The more damage your selected unit takes, the faster they attack. It's all about melee survivability.
Ivan takes advantage of the new Wonders mechanic. Don't like a Wonder you've received? Go ahead and transform it into something else. By the end of the game if you don't have 10+ Wonders, you're doing something wrong.
10 new relics have been added to the pool. Lets take a look at all the Juicy upgrades.
Freezer provides a good solid nuke with the potential of stunning after a certain amount of waves connect.
Grappling Hook will launch you to the opposite side of the board, providing attack and cast range with each hook. The cooldown is reduced each time you are attacked. The Juicy will lower the cooldown dramatically.
Pirate Rum is a passive ability that lowers enemy's physical armor on attack. The Juicy will activate Blackbeard's parrot, which applies stacks to all enemies and causes the stacks to stay indefinitely.
Plague Doctor Cloak is a passive that provides damage over time stacks to enemies when you cast a relic on them. Additionally it provides you with mana regeneration. The Juicy unlocks the Rat Baby, who will proceed to vomit all over the arena.
Scythian Talon is a passive that allows you to attack twice in quick succession on a cooldown. The Juicy lowers the cooldown dramatically.
Sledgehammer stuns targets in a line, applying an attack. With a low cooldown, each time it is cast it will deal even more damage during the round. The Juicy applies a second lined stun at the end point.
Tarot Cards provides a teammate with a buff that will either heal them or give attack damage based on certain thresholds. The Juicy gives a Death card to an enemy, causing them to take amplified damage and then bouncing to another enemy if they die.
Trash Can is an Ultimate buff for a teammate, providing them with a shield. If the shield is broken through, it will explode on enemies. The Juicy has a chance to drop a dumpster fire on an enemy when attacked, dealing damage over time for the rest of the round.
Vacuum Cleaner will pull units towards you while also stealing their attack damage. The Juicy provides an autonomous Vacuum that applies the same effect.
Vinyl Record will produce a sound wave towards targets, dealing more damage the farther away they are. The Juicy will push units away.
Before battle you will now see equipped relics over your opponent's heroes. This is especially helpful in bot games and single player challenges.
When viewing another player's arena, your Leader's face will now pop up on the top of the screen. From here you are able to use emotes and Leader voicelines.
Emote wheel slots increased from 6 to 8! Now you'll always have room for syndereN's face. Promocode: synderen
Everyone's rank has been reset and goodies have been given out to those that made it to General or higher. Enjoy the climb!
The Season 2 chest comes with a lot of great cosmetics, the Legendaries include the Rainbow Arena as well as the Adam & Eve Hero skins.
The Villains Battlepass includes the London Street and Strip Club Arenas. The Psychopath Announcer Pack will send chills down your opponent's spine and the Mafia Assassin skin will make you look twice ... for various reasons.
In addition, Al Capone, Ivan the Terrible, and Jack the Ripper have exclusive Battlepass skins.
Leaders are now free. They are unlocked by playing games (higher difficulty Leaders require more games). The 3 new Battlepass Leaders are considered early access. Once the Battlepass ends, they will enter the general pool of Leaders.
Regional pricing
Villains Battlepass Season 2 released (PLUS is now included with purchase)
White Chapel single player campaign added
Wonders mechanic added
On round 1, 7, and 14 you will be offered a choice of 3 Wonders to buff your team (with 1 reroll each).
3 rarities (Rare, Epic, Legendary)
Rarity odds increase with each Wonder stage
Leader tokens have been removed from the game
Chests no longer drop duplicates until you have all the guaranteed items listed
You are now able to gift the Battlepass and other cosmetics to a friend
Ranks have reset
Rewards given for previous ppl
A special package has been given to those who purchased a Year of PLUS
PLUS removed from store (as it is now part of the Battlepass)
Ready button and Back to board button have been reworked and repositioned
When viewing an opponent’s board, a miniature version of your Leader portrait will be visible. Using emotes and voicelines will now be seen and heard for everyone viewing that arena.
Emote wheel capacity from 6 to 8
Before battle, enemy relics will now appear above their heads and disappear when battle begins
Categories now show on simple and advanced tooltips. In addition they have been added to the relic deck for filtering purposes
Added Filters to Match history page
Season 2 Main menu background added
Season 2 main menu music added
Season 2 round battle music added
Health and mana regeneration has been fixed as it was sometimes providing 33% of the intended regeneration
Fixed an issue where summons couldn't cast certain relics
View all Leaders:
https://relicarena.com/leaders
Added Al Capone
Added Gabriela Silang
Added Ivan the Terrible
Added Jack the Ripper
Added Lagertha
Added Wojtek
Season 1 Battlepass Leaders are now available as part of the general pool of Leaders (Harambe, Marie Curie, Leonardo da Vinci)
Gandhi level 1 respawn from 6 to 5
Harambe Epic Banana Bread health regen from 40 to 12
Harambe Legendary Banana Bread health regen from 100 to 24
Harambe Common Banana Cream Pie mana regen from 30 to 10
Harambe Epic Banana Cream Pie mana regen from 45 to 15
Harambe Legendary Banana Cream Pie mana regen from 100 to 30
Harambe Banana Foster Legendary attack damage from 100 to 80
Harambe Banana Foster Legendary physical lifesteal from 40% to 30%
Harambe Banana Pudding Legendary attack speed from 100 to 80
Mary Shelley level 4 combined armor from 100 to 70%
Montezuma II Mask of Flayed God relic damage from 300 to 250
View all Relics:
Added Freezer (Standard)
Added Grappling Hook (Standard)
Added Pirate Rum (Standard)
Added Plague Doctor Cloak (Standard)
Added Scythian Talon (Standard)
Added Sledgehammer (Standard)
Added Tarot Deck (Standard)
Added Vacuum Cleaner (Standard)
Added Vinyl Record (Standard)
Added Trash Can (Standard)
Boxing Gloves damage per win from 20(+2) to 15
Boxing Robes health regen from 40(+5) to 13(+1)
Boxing Robes Super 2 health regen from 40 to 13
Catapult Super 3 movespeed slow from 25 to 15
Celtic Club magic damage from 60(+40) to 60(+60)
Devil's Bible Super 2 health regen from 65 to 22
Divine Diadem Super 3 duration internal cooldown from 0 to 0.5
Dog Tags fixed to not include ally deaths
Flamethrower damage from 275(+30)% to 225(+20)%
Flamethrower Super 3 changed to: Gain 75% dodge for the first 5 seconds of the round
Old version: +300 radius and flames travel 300 units past the initial target
Guillotine health regen per execution from 7 to 2
Guillotine Super 1 health regen from 10 to 3
Hammurabi's Code base health regen from 0.6(+0.3)% to 0.2(+0.1)%
Hammurabi's Code Super 1 health regen from 1.5% to 0.5%
Hammurabi's Crown Super 1 health regen from 3% to 1%
Holy Grail health regen and mana regen from 60(+10) to 20(+4)
Hope Diamond health regen from 4(+0.5)% to 1.5(+0.15)%
Jaguar Claw Super 2 fixed to properly heal with the first Super and Juicy
King Tut's Spear Super 2 break duration from 2 to 1
King Tut’s Spear bug fixed where it was providing incorrect break duration
Plague Doctor Cane Super 2 health regen from 1% to 0.3%
Porcelain Throne Super 3 health regen from 150 to 75
Pythagorean Sphere Super 3 health regen from 10 to 3
Riot Shield health regen from 20(+6) to 8(+2)
Scythian Dagger 2 changed to: While buff is active, caster gains 25% barrier from all sources of damage
Old version: Every 5 seconds, the wearer attacks twice in quick succession
Scythian Dagger fixed to provide buff for 4 attacks instead of 3
Sutton Hoo Helmet cooldown from 11 to 14
Sutton Hoo Helmet health regen from 50(+10) to 15(+4)
Sutton Hoo Helmet Super 1 health regen from 100 to 30
Sutton Hoo Helmet Juicy can no longer extend duration when attacked
Tesla Coil damage instances from 4 to 5
Tesla Coil Super 1 gains attack speed and movement speed instead of stealing
Titanic boat speed increased
Titanic cast time from 0.4 to 0.5
Titanic stun duration from 1.5->2.5 to 1.5->2.0
Titanic damage delay duration from 8 to 6
Titanic Super 1 damage from 250 to 300
Titanic Super 2 Toughness from 35% to 25%
Titanic Super 3 bonus cast range from 600 to 300
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2654491 | 3255719281131664947 | 1759617533427240303 |
| 2654492 | 2503699010132556466 | 7540972243557391680 |