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Better Mart Simulator · experimental, public · first seen

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Patch notes · published by the developer

UPDATE - V0.8.1

On Steam

Fixes V0.8.1:

  • Updated mods for version V1.1 of the mod project. (Mods that are not updated will no longer work. We are in no way responsible for mods, as they are not part of the base game.)

  • Added a new sound for the truck horn (1% chance of getting it).

  • Added a new cake at level 252.

  • Added 7 new items at levels 253, 254, 255, 257, 258, 259, and 260.

  • Updated the description of the fish scale.

  • The two decorative plants that were in the "jewelry" category are now in the "plants" category.

  • Reduced hiring costs to match the price of a daily wage.

  • Reset "modded" saves.

  • Fixed saves opened without mods that were becoming "modded" without having installed any mods.

  • Fixed certain words that had incorrect translations in several languages.

  • Fixed vehicle reset that was teleporting the cart outside.

  • Fixed the fish scale not being repaired by employees.

  • Fixed new saves being unfairly counted as modded.

  • Fixed empty signs that would automatically write the player's username when the save was reloaded.

  • Fixed the tutorial to get rid of a pallet that was displaying incorrectly after checking out.

  • Fixed several achievements that weren't working.

  • Fixed the day counter displayed at the start of the day, which showed placeholder text for a few seconds.

  • Fixed an error message that no longer appeared when hovering over a shelf with an item in hand that doesn't have the correct support.

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