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Patch notes · published by the developer

0.1.6

On Steam

New content:

Updated set cards:
*Rhythm might increased 4 -> 5
*Impluse fury increased 2 -> 3. No longer stacks
*Healing now heals more on level up 3 -> 5
*Corruption now gives more max HP on destroy 2 -> 4
*Vigor now gives +1 stamina on the 4th turn of combat instead of giving max hp when you gain fatigue
*Iron fortress now gems a card and gives 1 armor when you play an augmented card
*Renamed Focused Strike to Finesse

New set cards:
*Slow Time
*Divine Spark
*Flesh Craft
*Focused Strike
*Blood Wall
*Dagger Throw
*Recharge

New abilities:
*Resilience
*Defiance
*Savant

Gameplay changes:
*Changed which cards are in which card pools. Card pools are no randomly assigned rather than chosen.

Bug fixes.

UI improvements.

Per-depot manifest changes

Depot changes

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