Divine Genesis Playtest · public · first seen
New content:
Updated set cards:
*Rhythm might increased 4 -> 5
*Impluse fury increased 2 -> 3. No longer stacks
*Healing now heals more on level up 3 -> 5
*Corruption now gives more max HP on destroy 2 -> 4
*Vigor now gives +1 stamina on the 4th turn of combat instead of giving max hp when you gain fatigue
*Iron fortress now gems a card and gives 1 armor when you play an augmented card
*Renamed Focused Strike to Finesse
New set cards:
*Slow Time
*Divine Spark
*Flesh Craft
*Focused Strike
*Blood Wall
*Dagger Throw
*Recharge
New abilities:
*Resilience
*Defiance
*Savant
Gameplay changes:
*Changed which cards are in which card pools. Card pools are no randomly assigned rather than chosen.
Bug fixes.
UI improvements.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1849081 | 2289636165724797731 | — |