Disconnect · public · first seen
I’m bringing some of the changes and improvements from Disconnect 2 back into the original Disconnect, including:
Updated first-level layout
Improved camera obstruction, with nearby objects fading when they get close to the player and camera
Updated world animations
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3214571 | 6273920664178597889 | 5734874065088327098 |