Build 25146940

build

Quantum Covenant Playtest · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
04:26 UTC
Time · UTC
Patch notes · published by the developer

9/5/2026 Update

On Steam

Onboarding (CALIBRATION)

- Two full rework rounds: co-op rings, dash-through and speed gates, a black void section, drones, a drift path, and a finale playground. Stations refuse silently if taken out of order, too slow, or without the required dash. Required speed/ability shown on the card.

- Every pilot clears every station, not just the host.

Skill tree

- Levels buy ranks, ranks grant stats, checked server-side. Eight nodes for the demo. The canvas shows buyable / reachable / link-needed / full-game states clearly.

Leaderboards

- Steam submission on four squad-size boards, with a GLOBAL/FRIENDS placing on the first game-over beat. LEADERBOARD tab in PILOT RECORD.

Hub

- HANGAR: PILOT RECORD, GARAGE and LEADERBOARD are three peer tabs on one screen.

- CAREER folds into RUN LOG. Mission cards show the arena you're about to fly.

Run end

- Game-over beats fill the screen; the tease reads a real skill-tree node. A dead pilot at the boss win gets their spectator seat back after CONTINUE ENDLESS.

Boss

- RIM PURGE: a new Warden attack. Damage up 25% across the board, harder co-op HP scaling. Summon waves scale per connected pilot.

Camera

- Chase-camera collision is properly on: the eye no longer swings through the floor at steep aim.

Look

- A directional sun and sky-twinkle control.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
502251112543133494317383762462210319575107646
9/5/2026 Update · Quantum Covenant Playtest build 25146940 · SteamPeaks