Catacrypt Playtest · public · first seen
Here is the second patch for the playtest, this has a lot more fixes and quality-of-life improvements. Also, there is now a small tutorial, so hopefully that helps!
New:
Added a tutorial with the Old Man NPC on the first load of the game.
Unstuck button in pause menu (it just kills you)
Changes:
Remade the Hallway_1 room.
Added levers and a gate to the big hallway room.
Enemies now start with less health and slightly less damage.
Increased default speed as well as the amount given by dexterity.
Decreased the cooldown of the archer's dash.
Adjusted the geometry of multiple start rooms.
Decreased the starting size of the dungeon for floors one to three.
Nerfed the damage and buffed the healing of the Radiant Staff.
Improved enemy AI so they now strafe more.
Added more spots where the game saves settings.
Bugs:
Fixed a rare host crash when generating new dungeon floors.
Fixed multiple spots where enemies got stuck in objects.
Fixed a bug where enemies could push the player through walls.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5092641 | 6440085334021442160 | 7015711323302012 |