Tape 101 Playtest · public · first seen
Hey guys, it's Suversa.
It's been three weeks since the last update, I have been working non-stop on this patch alongside other things & preparing for the Release.
So far, here are some general improvements & additions to the game, restart Steam to download the patch.
Visual Clarity: Improved native rendering quality by 10% on Full HD, 2K, and 4K displays.
Localization: Added and refined translations across 20+ supported languages.
Audio: Added new music and soundtrack tracks to enhance immersion throughout the game.
UI: Disabled the "New Game" button when no prior save data is present to prevent accidental overwrites.
Collision: Resolved various collision issues on multiple objects throughout the game.
Boost System: Added a boost percentage gauge and limit logic.
Spawn Reliability: Overhauled the RC unit spawn system to prevent potential softlocks.
Camera Collision: Restricted horizontal and vertical camera rotation angles to prevent clipping through environment objects.
Phase 2 Adjustment: Removed the ability to spawn the RC car early in Phase 2, ensuring it remains available when required later in the level.
Phase 5 Fix: Refined the Phase 5 spawner so the RC car correctly respawns if it falls into the pit.
Phase 2: Fixed an issue where players could exit the blue house while the door was closing.
Phase 4: Fixed a softlock issue that occurred when replaying the Phase 4 Neighborhood level.
Phase 4: Corrected swapped Subway spawners at the East and West gates in the Neighborhood area.
Phase 4: Restored normal walking speed while moving through water (sprinting remains disabled).
Thank you all for this amazing journey & for sticking around, see you on Discord.
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