Realmguard – Patch Notes
This update brings several balancing changes to status effects, Relics, boss rewards, and Infinite Mode, alongside a variety of bug fixes and quality-of-life improvements.
Gameplay & Balance
- Reduced the starting Essence in multiple Realms from 15 to 12.
- Boss loot progression has been adjusted for later Realms. After Realm 2, only bosses on Waves 10, 20, and 30 will drop loot.
- After Realm 2, only the boss on Wave 20 and the final boss will reward Pure Souls.
- Brain Usage can no longer be exploited in later stages of the game by selling weapons to bypass its intended limitations.
Infinite Mode
- Added a loot reward every 10 Waves in Infinite Mode.
- Fixed the Highscore displayed on the Game Won screen when continuing into Infinite Mode.
- Fixed an incorrect blur border appearing on the Game Won screen after entering Infinite Mode.
- Added a fade-in animation to the Game Won screen.
Status Effects
- Poison now deals damage every 1 second and remains on the target for 12 seconds.
- Burn now deals damage every 0.5 seconds but expires after 5 seconds.
- Players can now have a maximum of 3 Electric Poison Clouds active at the same time. A new, upcoming Relic will allow this limit to be increased.
- To compensate for the new Electric Poison Cloud limit, the clouds are now slightly larger and deal damage more frequently.
Relics
- Nerfed the Nuclear Poison Relic. It still adds 5 additional Poison DoT damage whenever Poison is applied, but its damage is now capped at 10% of the enemy's maximum Health per tick.
- Added the new Fire Mastery Relic, increasing Fire DoT damage by 50%.
- Improved the visual feedback of the Toxic Trigger Relic, which has a 10% chance to spawn a Poison Spell.
- Reworked parts of the Spell on Hit Relic logic to make its activation more reliable.
Audio & Visual Feedback
- Added a sound effect to the Legendary Hammer when successfully gaining an Essence on hit.
- Improved the visibility of the Toxic Trigger Relic activation.
UI & Quality of Life
- Increased the size of the Enemy Preview tooltip to properly fit the longer German translations.
Bug Fixes
- Fixed the starting Essence in Realm 7 being incorrectly set to 4 instead of 12.
- Fixed an issue where the Spear tutorial speech bubble could appear even when the player did not have enough Essence to purchase the Spear.
- Fixed several issues related to the Game Won screen and transitioning into Infinite Mode.
- Improved the reliability of Spell on Hit Relic triggers.