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Patch notes · published by the developer

[Mini-Update] Controls & Combo Improvements, Bug Fixes, and QOL Features

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Based on your valuable feedback, we have released a mini-update focusing on improving controls, fixing reported issues, and enhancing overall Quality of Life (QOL).

Here are the key updates and adjustments included in this patch:

【Key Updates & Adjustments】

⚔️ Battle & Control Adjustments
3rd Light Attack / Basic Combo Improvements

Adjusted the hit timing and combo flow to make executing combos much easier and more reliable.

Combos can now be seamlessly chained even without inputting directional commands (neutral input), allowing for smoother, easier combat execution.

Character-Specific Move Input Fixes

Fixed an issue where certain character-specific moves failed to execute when holding a directional button/stick.

Step Distance Adjustments

Tweaked the movement distance and handling of steps, making spacing and positioning much more intuitive during combat.

🎵 Sound Fixes
"Fatal" Sound Effect (SE) Fixes

Resolved sound bugs and adjusted the audio volume balance for the "Fatal" effect.

⏩ System & QOL Improvements
Battle Result Screen Skip Feature

Added the option to skip the end-of-battle result screen with a button press, letting you jump right into the next fight.

Thank you so much for your continued feedback and bug reports.
We will keep working hard to make the battle experience even more responsive, exhilarating, and enjoyable!

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