Hire · public · first seen
Straight talk: the last two updates fixed the wrong screen. These are the real fixes, plus a sweep that found two more.
- Quest supplies were being wiped when you waved the party off. If any item in your kit had to be bought at the moment of departure (pack animals always are), the whole kit was silently dropped: you paid, the goods stayed home, and the party arrived with "Supply kit empty". Fixed. If a kit cannot be handed over, the party now stays put and you are told exactly what is short.
- "Party at the gate" could hide its own button. In fullscreen with a big party, the arrival window was taller than the screen and "Enter the site" was off the bottom. It now fits the screen and scrolls.
- Pre-combat screen: same disease. With a large party, Engage and Withdraw could be off-screen, leaving a fight you could neither start nor leave. Fixed.
- Noble visits with a long speech could push "See them in / Refuse" off the bottom. Fixed.
- Quest Plan / Supplies: the Back and Wave-them-off buttons stay pinned at the top while you scroll. Several result windows (rest, scout, move, defeat) got the same size cap so they cannot grow past the screen.
Thanks to everyone using Report a bug. We read every one.
| Depot | New manifest | Previous manifest |
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| 4827451 | 3104994334577012746 | 1384856321470423857 |