Slot Theory · public · first seen
Small patch, one fix.
Chill Shot, Marked, burn, Deadzone pin, shield, veil, near-death and corrosion rings could all vanish partway through a run and never come back.
What was happening: once the board gets busy (80+ enemies) or the frame rate dips below 50 even once in a wave, we switch the rings to a cheaper shader version to keep things smooth. That shader version got glitched sometimes, not drawing anything. And because the frame-rate switch sticks for the rest of the run, one hitch in wave 8 meant no rings until the end screen. Next run they'd be back, which is why it felt random.
Rings are back now, in both versions.
Steam discussions or Discord. Discord is usually faster.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4523161 | 3950644534568963411 | — |