Build 25121924

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ShipShaper: Falconeer Chronicles · development, public · first seen

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Patch notes · published by the developer

The beta patch has been released for all

On Steam

After a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;)

  • Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth.
  • if you have no autosaves it will show the help menu when you boot the game for the first time
  • middle hull themes change back to the previous theme after selecting the whaleback bow (which changes the middle to the humb, this now reverts to what it was before)
  • made a new lighter smoke particlefx, that is properly lit by the boat and sky
  • made medium and small emplacements be smaller (wider scale range)..
  • added review reminders the 3rd and 5th save time or first time you submit a ship (only then ever, and only once if you pressed the button)
  • made gafs longer per request
  • made the scale of medium and small emplacements have a wider range (can get smaller)
  • added extra scaling option to the rigger so it can be more versatile
  • prevented infinite darktide foil spamming
  • fixed in delete mode that if you click on the hull and then want to first delete something else it deselects the hull first so you get proper roll overs
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The beta patch has been released for all · ShipShaper: Falconeer Chronicles build 25121924 · SteamPeaks