Blood Reaver · public · first seen
Welcome, Reavers, to the grim machinations behind Blood Reaver's first Major Milestone! To celebrate, we've got some upgrades to your melee arsenal, including a new fate and an improved melee weapon. Very useful, should you find yourself in close quarters with our new enemy, the Feral Demon.
We're also thrilled to present our first ever Easter Egg! This has been one of our most requested features since entering Early Access, and represents a new phase of development as we bring Blood Reaver closer to our final vision. Read more below:
The fractured genius Edward Bartov sought to harness the unnamable power of the Vecipher in a final attempt to stay the demons' advance. His plan ended in catastrophe, ripping open a portal to hell in the dead heart of the Reavers' fortress.
Search through Bartov's notes. Complete his final works. Seal away the corruption that has taken hold of the Vecipher. Blood Reaver's first Easter Egg represents months of work and passion from the entire team. We sincerely hope you enjoy the experience.
Fast and ferocious, the Feral Demon charges down its prey, closing the distance with a terrifying lunge attack. Keep them in check or risk being overwhelmed.
A new special wave will spawn a pack of howling Ferals to hunt you and your allies. Clearing the wave will grant you a free Restock.
Available as a wall buy, the Mace is a strict upgrade for your standard melee attack. Grab one today, and introduce evil to medieval.
The Fate of the Warrior enhances the damage you deal with melee attacks, making you a potent force in close combat.
Alongside the update, we're deploying a number of additional bug fixes and improvements to the game. Development is ongoing, and we're constantly aiming to improve the game's stability and performance. See full patch notes below, and as always, please report any bugs or issues you may encounter.
While we've been diligent in hunting down as many bugs as possible during internal testing, the addition of the Easter Egg involves a lot of moving pieces. We expect there to be some issues, especially in multiplayer, and will be addressing these as they surface.
Content:
Quest: Narrative Easter Egg
New Enemy: Feral Demon
New Melee Weapon: Mace
New Fate: Warrior
New Special Wave
General Balance:
Reduced Vitalis price 4,000 - 3,500
Improvements:
Improved menu ambience
Added menu music
Added menu button audio
Added Ultimate ability hints
Added downed meter for downed player
Tab menu now displays player level
Bug Fixes:
Fixed going down while infusing causing disconnect
Fixed issue with no Chaos spawn
Fixed demon pathing issues with overhead paths
Fixed Blessing skybox clipping visual bug
Fixed Codex item displaying in loadout
Fixed 2D audio on Shadow Phage
Fixed ragdolled demons limbs disappearing
Manticore animation fixes
Chaos head can no longer be shot before it explodes
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2906073 | 1667276538256670843 | 4568358547457038688 |