Deck & Conn · open_testing, public · first seen
Version 1.0.2 is available now.
Changes:
AI: Improved friendly NPC ships dealing with enemy vessels surrendering
Fixes:
Fixed bug which could cause player captains lost with ship not being respected properly
Fixed font issue with the PAM terminal
Fixed glitch where detected ships was not being incremented correctly in dynamic campaigns
Stopped crew suggesting mags turned on when the system is already on
AI: Fixed prize vessels qualifying as friendly fire for previously-queued fire
We are currently doing internal testing on a new in-patrol save system to allow patrols to take place over multiple sessions. If you want to help test it, join the open_testing branch where it will become available in the next 24 hours.
Thanks again to everyone sending us feedback and bug reports! We've got a growing list of features to add soon based on your emails and posts.