Beta branch changelist

Desecrators · build 25095524 · published

On SteamNotes only · this build shipped before we watched the app
  • Player weapons are now visible on external cameras
  • Enemy mega mines now have a different detonation flare color
  • Armor penetration no longer benefits from player count scaling
  • Improved raid size consistency
  • Improved room entrance placement
  • Improved levelgen time for complex raids
  • Fixed players respawning in the wrong order after dying in coop
  • Fixed ground enemies not registering a room change when snapping to ground
  • Fixed player ship engine flare not being visible on external cameras
  • Fixed players and rivals dropping upgraded secondaries
  • Fixed rival AI wander behaviour not working
  • Fixed some minor AI issues
  • Fixed various sound issues