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Patch notes · published by the developer

🌀 PATCH NOTES - 0.3.6.48

On Steam

BUG FIXES


Islands (fixed only in new worlds or undiscovered islands in existing worlds).

  • Fixed non-functional pressure plates on certain islands. 

  • Removed unintuitive seed mounds required to heal certain islands. 

  • Removed assets with missing textures on certain islands.

Gameplay

  • Fixed an issue where rarely, wooden floors and foundations appear partially completed when placed.

  • Crops will no longer become invisible after the player travels far from them and returns. 

  • Crashed Gliders and Crash Glider Torn Fabrics will no longer become invisible after the player travels far from them and returns. 

  • Prevented several assets from becoming non-interactable or disappearing.

  • Fixed an issue where destroying the tree stump would destroy the falling trunk.

  • Fixed an issue where players could start cooking with less than 3 dirty waters after preserving 1 clean water.

  • Preserved water from cooking can now be stacked with looted clean water.

  • Fixed an issue where swapping items from different categories would not work in chests.

  • Certain key resources such as Life Fruits can no longer be destroyed in the inventory menu.

  • Warning status effects now use the correct colour for their notifications. 

  • Fixed an issue where players could add items to their inventory's locked slots in some scenarios.

  • Preserving food in creative mode is now free. 

  • Fixed an issue where loot boxes could not be gatherable underwater.

  • Fixed an issue where Seed Mounds and Inflammable Web would become non-interactible.

  • Improved colliders in certain corruption assets to prevent players from becoming stuck in them too easily. 

  • Skipping the Life Tree Life Wind minigame quickly will no longer prevent the music from playing and the chains from falling.

  • Music will now play correctly in Glider Challenge Islands.

  • Queen Bee Larvae are now correctly available in chests.

  • Buried chests now provide more valuable loot again. 

  • Pheasants will eat grain in troughs when hungry.

  • Text for Storm Chaser destinations now appears correctly. 

  • Expansion Pouch UI now uses the correct title text. 

  • Moonblooms: 

    • Fixed orange farmed moonblooms granting purple moonblooms.

    • Added moonbloom seeds to granary storage.

    • Balanced moonbloom seeds.

  • Clicking on empty inventory slots will no longer show an unintended notification or make the inventory slot appear greyed out. 

  • Curing an animal will no longer use multiple cures at once.

Multiplayer

  • Potential fix for players in certain regions not being able to host multiplayer sessions. 

  • Fixed an issue where players could be stuck in an infinite screen that says “loading worlds” when attempting to start a multiplayer session. 

  • Fixed an issue where the sail alignment UI of Custom Sails could be seen by other players prior to finalizing its placement. 

  • Fixed an issue where “Error: Can't find sector at (...)” errors would spam the dedicated server console. 

  • Fixed an issue where the name of a client would overlap with their ping icon in the pause menu.

Other

  • Fixed several typos throughout the game. 

  • The vertical grid when placing a custom sail is no longer invisible at certain angles. 

  • Fixed an issue where petal VFX could be seen in wasteland islands unintentionally.

  • Fixed an issue where the minimum and maximum height indicators displayed incorrectly when building sails or vertical windmills. 

  • The SFX for windmills on a certain Fresco Island will no longer be too loud.

  • Removed more instances of Frescoes using a low resolution image.

CHANGES & BALANCING


Visual

  • Reduced the maximum density of fog. 

Gameplay

  • A prompt now appears to remind players when they have enough Arcadium to increase their Insight level. 

  • Using a Lost Atlas will reward players with Arcadium Essence if it fails to reveal a new location.

  • Recipes marked new in either the workbench or cooking menu will now appear grayed out if they cannot be crafted.

  • Newly learned recipes will be correctly marked on the recipes menu.

  • Recipes you cannot cook will appear greyed out in the recipes menu.

  • Crafting Grain now requires bird seed and grants more grain.

  • Adjusted costs of crafting Hay.

  • Sheep are now hungry every 14 minutes instead of 12 minutes. 

  • Changed text for celebrations when healing a Life Tree or Life Sapling.

Islands

  • Added more Arcadium Flowers and Wheat to the starting cluster. 

  • Interacting with the rewards from Glider Challenges after having already received that reward in another world will provide players with Arcadium Essence. 

Audio

  • Sound effects will play when Wind Warping or teleporting. 

Other

  • Some lore text can appear when interacting with Knowledge Stones.

Per-depot manifest changes

Depot changes

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