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Patch notes · published by the developer

Update 9/4/2026

On Steam
  • Improved save data handling to prevent cases where it would get excessively large.
  • Fixed instability during the World Breaker fight on some systems/platforms.
  • Fixed the tower tileset sometimes placing a treasure chest on top of a portal, preventing the portal from being used.
    • If you are currently in an affected level, you will need to return to town and come back for the placement to be regenerated.

  • Fixed the healing wisps in the Wellspring fight not reliably doing their job while the player is on the other side of the arena.
  • Improved the projectile launcher ability of the Rorsch and Treant to target more closely around the player instead of completely random.
  • Improved AI shadows' behavior when initially entering combat.

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