OCEAN DEPTHS IS OUT!

major update

Mushi · build 25076185 · published

On SteamNotes only · this build shipped before we watched the app

Welcome to Ocean Depths and the mysterious Sunken Sanctum. Level 120, Big combat improvements, S-grade, hundreds of new items and cooking is here. And the game now has the first discount on Steam since launch to welcome in new players. Enjoy!

LORE
"In the first age an ancient evil called Culzharrg from the depths of the ocean invaded the forest and placed a powerful curse on the noggin. This curse would prevent any noggin from fishing in the waters close to their village. It was a disaster for the tribe. The noggin would starve to death without their fishing. Leonardo the blue wizard. One of the most powerful sorcerers of the first age was sent out to defeat this great evil and help the noggin. At the battle of Zaatara, Leonardo was broken and defeated. Culzharrg found a way to curse the only thing Leonardo cared about. His elven companion Priestess Sora, the beautiful daughter of the elven king Eodas. The evil watergod was too strong even for an elven princess to resist. Powerful abyss magic twisted her mind. She turned against the fellowship and even her own father. Sora meant everything to Leonardo. He would give up his life for her. She was the only thing that gave him purpose to live. When the blue wizard realized that she was lost. When he saw her red eyes and twisted mind and when he truly understood that all his power and beyond could not save her he was unable to act putting his magic staff on the ground. Culzharrg had won. The battle was over before it even began. The fellowship of the noggin had failed their quest. And the blue wizard was never to be seen again. The elven king Eodas turned his anger towards the wizards in the tower. His daughter was lost and it was all their fault. This was the beginning of the magic wars that would last hundred years".

Update Notes

Here are the patch notes (1.498.140):

  • Added S-grade Mastery
  • Added 102 new items
  • Increased max to lvl 120 (from 100)
  • New Zone "Ocean Depths" is now available
  • New Dungeon "Sunken Sanctum" is now available
  • Major combat improvements with faster targeting to all classes
  • Added "Underwater breathing"

CRAFTING

  • Major rework and improvements for Crafting UI
  • Craftable B-Grade armors and helmets are now correctly named "Refined" instead of "Supreme"
  • Enchant container for S-grade weapons are now available at the crafter
  • Enchant container for S-grade armors are now available at the crafter
  • Soulshots for S-grade is now available at the crafter
  • Enchant scrolls for S-grade is now available at the crafter
  • Crafting now display all unmastered crafts and provides tooltips showing mastery needed
  • Added "Cooking" and "Cooking II" to crafting
  • Alchemy IV is now needed to craft lifesteal, haste and dominance potions

MISC

  • Added S-grade weapons
  • Added S-grade armor, helmet, boots
  • Added new bosses (Ocean depths)
  • Added new enemies (Ocean depths)
  • Added new shops (Ocean depths)
  • Added Standard oats, Butter and Spices to traders
  • Added tutorial for skillpoint gain when reaching level 2
  • Standard total spawns in "Lost Jungle" has been lowered
  • Standard respawn time in "Lost Jungle" has been lowered
  • Standard total spawns in "Ancient Desert" has been lowered
  • Standard respawn time in "Ancient Desert" has been lowered
  • Standard total spawns in "Frozen North" has been lowered
  • Standard respawn time in "Frozen North" has been lowered
  • Standard total spawns in "Dark Woods" has been lowered
  • Standard respawn time in "Dark Woods" has been lowered
  • Standard total spawns in "Scorched Plains" has been lowered
  • Standard respawn time in "Scorched Plains" has been lowered
  • Basecamp have been visually updated
  • Trader have been visually updated
  • Crafter have been visually updated
  • World map of "Aldora" have been visually updated
  • All intro cinematics have been visually updated (full rework)
  • Zone "Forest of Hope" have been visually updated (full rework)
  • Zone "Lost Jungle" have been visually updated (full rework)
  • Dungeon "Deep Mines" have been visually updated (full rework)
  • Updated bestiary (Sunken Sanctum)
  • Tweaks for faster loading

DUNGEONS

  • Total enemys in "Wizard Tower" has been reduced
  • Total enemys in "Molten Forge" has been reduced
  • Dungeon "Deep Mines" have been visually updated (full rework)

CLASSES

  • Major combat improvements with faster targeting to all classes and all weapon types
  • When an enemy is defeated the player character will no longer stop combat and start run animation when in range of the next target

Shoutout to all that helped out with feedback. You are all legends in our book.

Keelborg is next...