Build 25075811

build

Morbid Metal · public · first seen

PICS live
1
Branches
Depots changed
Download delta
16:44 UTC
Time · UTC
Major update · published by the developer

MORBID METAL - THE VOID OPENS

On Steam

Hey everyone,

Today we are releasing Content Update #3 for Morbid Metal!

The Void opens, and offer a brand new, exciting twist on Morbid Metal's combat!

Also in this update: 3 new Corpora, 21 new Achievements, fixes and improvements!

VOID RIFTS

Throughout your run, you encounter rifts the impose a fresh new combat challenge on you. With the 3 new Rift Game Modes, we bring a unique twist to Morbid Metal's combat.

Player brave enough to face the challenge will be greatly rewarded with the new introduction of Void Touched Protocols. Jump into the Void to see for yourself!

PRO TIP: whenever the sky darkens and can feel a Void presence, there might be a Void Rift right around the corner. Go look for it!

Defend The Base

Protect the Void Cube from deadly waves of enemies. Keep it alive until the timer runs out and be awarded a plenty.

Kill all Turrets

Introduces stationary turrets as a new threat. Search the Void and destroy as many turrets as possible!

Time Trial

An amplified combat challenge that pushes the frantic action up a notch.

New Void Enemy Variants

When diving into the Void challenges, you will encounter new variants of our enemy roster with new special attack modifiers causing dangerous status effects:

The silenced status prevents you from using your character's skills, while the disrupted status prevents you form shapeshifting into other characters.

New Corpora

Pay To Win - Deal increased damage per 100 Nano Chips in your inventory.

Energy Amplifier - Nano Blades deal more damage.

Steel Coating - Regular Attacks deal more damage.

Bugfixes and improvements:

  • Added: Chests to Biome 2 portal selector room

  • Fixed: HA-3 projectiles didn't travel at a consistent speed

  • Fixed: Advanced Combat Calibration Tutorial prompt skipped the second page when playing with controller

  • Fixed: Game booted in English by default during first launch if Steam was set to Brazilian Portuguese

  • Fixed: B2 gong triggered Boss cutscene instantly when 1. hitting it 2.teleporting away 3. then coming back to boss room again

  • Fixed: Brightness of Sub Biome Rift in Shop

  • Changed: Radial pull now castable without target.

  • Changed: Combat Barrier Visuals

Join our community Discord and let us know what you think about the update!

Best,

Felix

Per-depot manifest changes

Depot changes

All depots
No per-depot changes were recorded for this build; they are captured for builds seen while the depot worker runs.