~Arcade Update
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BIG update here, below are all the changes.
-NEW character: Demonia (unlocked in the shop)
-Demonia's kit is built heavily around the new health modifying weapons and equipment, find ways to maximize using your health as a resource of power
-Demonia's main weapon Bloodletter. Scythe that costs health to attack, does more damage per missing health (stacks with missing health bonus items)
-Demonia's Ultimate ability Crimson Tithe. Pay a large sum of health to fire this, reap your rewards in blood per enemy -NEW character: Xiang (reworked from Hero) -abilities have had a visual change from before
-X-18's main weapon Laser Beam now hits multiple ticks on enemies, similar to the laser weapon. X-18 is now viable
-Cyra's main weapon was added: Cyra's Pistol. Acts similarly to the existing pistol weapon, but can be aimed. Still needs to reload
-Cyra's ultimate was added. Fire her sniper rifle at the largest available enemy dealing massive damage to anything in it's path
-Cure's main weapon Cure's Eye was added, he burst stabs his tentacles as he floats around while she fires her own. Keeping your enemies lined up with his direction is key!
-Cure's Ultimate ability was added. Tick Tock!
-NEW main weapons awaken at max level - becoming stronger versions
-in the works : weapon/equipment fusion system, try different combinations and find different results
-NEW pet system: and a couple new pets!
-You can have one pet at a time (also check the shop, maybe the amount can be increased??)
-new pet: Flappy (a bat, just like from level 2 "Ptera Dungeon", but he's friendly... to you..)
-new pet: Sprig (a slime friend that heals you, not "Slime Friend")
-Slime Friend and Bixie, previously weapons, are now pets so they won't clutter your item pool. They were SUPER popular in early access >.>
-3 new weapons are available in the random pool
-3 new equipment are available in the random pool
-new reroll and "cursed item" system in the random pool (see level up rework)
-2 system reworks
-Shop Rework:
-the shop has been reworked to support more shop items and upgrades (shop purchases are permeant upgrades that persist through runs)
-the original 5 have been reworked, and 5 have been added
-access the shop from the main menu
-Level Up Rework:
-rarity system, items "cards" have varying rarities
-there is now a reroll option available when you level up your character
-reroll reshuffles all 3 available upgrades, keeps items that you locked
-the reroll amount can be modified or changed from the shop
-there is now a banish button under the level up upgrade slots
-banishing an upgrade removes that item/equipment from the pool for the rest of the run and refreshes that item
-this has been implemented to promote creative build creation and tuning
-there is now a possibility to change how many item upgrades appear during your runs, go find out how!
-cursed item randomization added, take an extra buff, sacrifice something
-Added a new achievement > Maku Slayer
-Added a new Achievement > Descendant of Madness
-Changed camera smoothing and optional camera shake
-Added controller rumble (togglable in settings)
-now there's a small amount of hit-stop where it makes sense
-Added many misc. visual upgrades and effects
-Added art for many placeholders
-Localization is configured although in alpha state, there may be some translation errors
-the localization menu is accessed and configured from the main menu
Languages supported:
-English
-Spanish
-French
-German
-Italian
-Portuguese
-Polish
-Turkish
-Russian
-Japanese
-Chinese (Simplified)
-Chinese (Traditional)
-Korean
-Arabic (alpha)
-fixed "shadow character" bug, where all characters would become locked if a certain string of menu inputs was collected, the hardcoded initial unlock would be overwritten
-fixed pause menu flickering in game
-fixed tab out and resume input freezing when controller config used during level up menu
-fixed an issue with certain achievements not being recorded
-fixed an issue with recording projectiles
-fixed an issue with the random item pool sorting after a level up
-fixed misc. issues with navigation, especially during controller changes
changes & features
note: There are many changes being made to support Maku's upcoming DRM-free build. small update incoming:
- fixed localization menu visuals
- released the Maku OST!
Thanks for playing!