Iron Blight · build 25041058 · published
Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update.
Added area labels to the overview map in Prasnova.
Added invisible walls to stairways to prevent players from getting stuck.
The Spitter mutant now more consistently stops its spitting attack after taking heavy damage.
Mouse sensitivity settings now load correctly.
Players can now only pick up backpacks that provide an upgrade, preventing duplicate inventory items.
Made the effects of sickness and low health more significant to the player.
Puzzle object positions and rotations are no longer saved.
Added a save trigger after a specific door in the Dormitory to prevent a potential softlock.
Dormitory save triggers can now fire multiple times, making the run back to the exit stairs less tiresome.
Fixed a bug where Quick Heal could leave your weapon lowered and unable to fire if it failed to select a healing item after initiating the heal animation.
Increased the physics engine framerate.
Increased the amount of sickness cured by vodka.
Implemented a potential fix for custom keybinds not functioning correctly after restarting the game.
Implemented a potential fix for an issue where the elevator would stop shortly after moving, which could break the save.
Implemented a potential fix for certain doors rotating in the wrong direction.
Implemented a potential fix for a bug that caused mutants to attack when transitioning to calm or fleeing states.
We are constantly monitoring your bug reports and actively working on resolving them. Thank you for your patience and for helping us refine the survival experience in Prasnova. Don't forget to count your bullets. -Ronesans Interactive