ForHumanity · public · first seen
Here’s a quick QoL update for the 2026 PvE Survival and Crafting Festival.
For Humanity will be participating in the festival today, August 31, at 7 p.m. CEST!
So come join us in Early Access—to celebrate, the game will be 50% off!
Here are the patch notes for version 0.3.2.1:
Features:
- Add new footstep SFX.
- Add in-game statistic (K/D, Raids, etc...)
- Add Tutorial in Game Menu.
- Add a feedback button on the main menu.
- Add beta disclaimer.
Fix:
- Fix wrong weapon sway.
- Fix footstep burst.
QoL:
- Improve Low, Mid, High quality settings.
- Improve performance.
- Equalize more SFX volume.
- Reduce player's own footstep volume.
Playtest (Only):
- Add "Stop" signs inside camp to teleport the player in different area.
Know issues:
- some of the bug reports could not be reproduced, do not hesitate to send reports if necessary.
(Several security features have nevertheless been added to reduce the chances of reproduction and/or correct the bug.)
Planning:
- The roadmap is changing due to new production constraints, so the next major update will still be the implementation of the new AI NPCs (excluding zombies).
But in the meantime, several milestones are to be achieved, so the next one will be 0.3.3 with an addition of gear, new items and new types of items. I hope you'll like the few changes; personally, I really like the new sound effects, which aren't as jarring to the ears. Good game to all!
Sincerely, the whole team of For Humanity (me).
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