What's new in 1.1.0
Three new fish join the cleanup, the upgrade tree finally shows what each skill costs at a glance, and hitting 100% clean on a dive now pays off.
New fish
- Tai Fish (Uncommon) — stays in your cleaning area and pecks a random piece of trash.
- Ocean Sunfish (Uncommon) — same hunting ground, a bigger silhouette in the tank.
- Giant Oarfish (Epic) — undulates across the floor in a ribbon sweep and damages everything it passes through.
Upgrade tree
Unpurchased material-unlock skills now glow in that material's color. Cost frames are larger, color-matched, and dim when you cannot afford them yet, so you can tell plastic from glass from e-waste without hovering every node.
Quality of life
- Recycled resource icons were redrawn so you can tell them apart from across the screen.
- Scrap now scatters in a ring when an object breaks instead of stacking on one pile.
- Newly purchased tools equip automatically. No more buying a tool and forgetting to put it on.
- Hitting 100% clean in a dive triggers your equipped tool on every remaining object.
Stability
Updated the engine to address rare crashes a handful of divers were hitting.
Thanks for scrubbing the ocean with us. Dive in and meet the new fish.