SCP – Containment Breach · build 25020159 · published
Hide all HUD elements when "Show HUD" option is disabled.
Show time played on the death screen.
Restored jorge.
Renamed ending names to reflect established community standards.
Scale loading screen background with window size.
Merged custom music and usertracks folders to avoid potential confusion.
Added an option to keep only a limited number of saves with duplicate names (can only be configured via options.ini).
Newly added mods now always appear at the top of the mod list.
Added the ability to move mods to the front/back of the mod list by holding Control before moving them.
Removed unused GFX/items/docAC.jpg and Loadingscreens/1074.jpg texture.
Removed unused SFX/Music/178.ogg music.
Gracefully handle malformed .ini files.
Missing dispense sounds no longer breaks SCP-294 drinks.
CBRE-EX has received a minor update as well that adds preview rendering for door entities.
Fixed crash after putting on SCP-1499.
Fixed MTF units being able to hit the player with perfect accuracy from long distances.
Fixed certain random events being tied to framerate (most noticeably with way too many ambiance sounds playing at once at a very high framerate).
Fixed some directional sounds staying stuck at their original, relative direction, independently of player rotation.
Fixed inability to escape SCP-106 when entering the pocket dimension through the Strange Bottle.
Fixed grayscale mod icons looking pixelated and causing stutters when first viewed.
Fixed SCP-096's model geometry and restored its eye texture.
Fixed SCP-860-2's model geometry.
Fixed SCP-860-1's rich presence representation on Steam and Discord.
Fixed inability to save in room860.
Fixed unintended dirt patches on SCP-860-1's path.
Fixed SCP-860-1 always being visible when the room860 event is missing from the room.
Fixed SCP-294 "Me" drink behaving incorrectly when dispensed.
Fixed ability to see SCP-1048 disappear when quickly traversing testroom via the scanner door.
Fixed SCP-970's room causing an instant decrease in fog range.
Fixed accuracy of framelimit option.
Fixed mouse smoothing being framerate dependent.
Fixed positioning of "THE END" text on ending screen.
Fixed positioning of loading screen percentage text.
Fixed usertracks playing while using the very fine Radio Transceiver.
Fixed .txt files being considered as usertracks that fail to load.
Fixed height of options menu in some usertrack states.
Fixed minor spelling errors in subtitles and game text.
Fixed minor inconsistencies with the message cooldown after unsuccessfully trying to use a keycard.
Fixed minor difference in map random number generation compared to v1.3.11.
Fixed a few memory leaks.
Note: Expect news regarding the scripting update soon!