Patch Notes | August 29, 2026

Red Chaos - The Strict Order · build 25012501 · published

On SteamNotes only · this build shipped before we watched the app

We’ve heard your feedback regarding AI difficulty, so this update brings another important AI adjustment, along with balance changes and several fixes.AI DIFFICULTY – STARTING UNITSAI starting armies now scale based on difficulty.
Players will continue to receive the full starting army.
AI players will start with fewer units depending on the selected difficulty, creating a fairer and more balanced opening.BALANCE CHANGESWalls: Increased HP.
Defense Towers: Increased attack range for all towers.
All Rounder: Reduced vision and attack range.
Guardian Trooper: Reduced attack range.FIXESJets could sometimes fly outside the map after attacking instead of returning to their base.
Restarting certain maps could sometimes get stuck on the loading screen.
Some other minor bugs and issues.Thanks for all your feedback. Keep testing the new AI changes and let us know how the difficulty feels now!See you on the battlefield!

Patch Notes | August 29, 2026 · Red Chaos - The Strict Order build 25012501 · SteamPeaks