Cosmic Survivor · public · first seen
Closing the game no longer means losing your run. At every cycle change — right after the boss goes down — the game stores your campaign and flashes PROGRESS SAVED on the HUD.
Eight bosses got their own destruction animation instead of the generic flash. The blast starts at exactly the size and tilt the boss had at the moment of the killing hit, and the Interstellar Destroyer's fireball — which used to swallow nearly the whole screen — has been reined in.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4841501 | 4424713772544786595 | — |