Carnholt Playtest · public · first seen
- Reworked Companion :
Udreak -> Allies can Feast on Ruin. Feast : Gather the Night 2 and apply 2 Ruin to a random enemy.
Udreak should feel less clunky and more satisfying. Picking card with ruin will become less important/
- Reworked Companion upgrades :
Sharik, Upgrade 2-> Scavenge : Get +2 Attack this turn and gain 1 Mana.Whenever you cast a spell, gains +1 speed this turn.
The goal of this change is to give more build options to Sharik and encourage player to lean into different mixed archetypes
Sharik, Upgrade 3 -> Scavenge : Get +2 Attack this turn and gain 1 Mana.Whenever you use you invocation, draw an additional card.
This option feels better to play than the old one and interact in interesting ways with new blights
Raedin, upgrade 3 -> Whenever Raedin moves, he gets Attack equal to the distance moved this turn. His Speed is equal to twice the number of cards you've drawn this turn. You allies have Omen:Raedin gains +3 speed this turn
- Reworked Card :
Doomsayer -> Vessel of ruin : Whenever Ruin or Infusion is consumed, Vessel gains that much Ruin. At the start of your turn, consume all its Ruin to Gather the Night X, where X is the Ruin consumed.
- New blight :
Endless rites -> Your Invocation Corpse cost is reduced by 1 You can use your Invocation twice each turn. Reduce the number of cards drawn at the start of an encounter by one.
- New Illustrations : Famished Duskbeast, Shadow Walk, Gust of Wind, Glance into Oblivion