Build 24973010

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Crossing The Sands · public · first seen

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14:40 UTC
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Major update · published by the developer

Game Updated

On Steam
  • Fixed an issue that could cause Steam achievements to be delayed or fail to trigger.
  • Changed non-stackable buffs so that the duration will renew when re-cast on a character that already has that effect.
  • Pure spellcasting classes now get a bigger bonus to natural mana regeneration when walking around.
  • Pure spellcasting classes now have a higher base minimum amount of mana per level up.
  • Resting will now continue after an encounter.
  • More buffs will be shown in the full list of effects displayed on the character sheet, up to a limit of 6. If a character has more than that, only the most important will be shown.
  • The resolution settings dropdown will now be populated with the full list of every screen resolution available on your system rather than a specific predefined set.
  • Monster special abilities will be shown in the bestiary if they have any.
  • You can no longer attack an already-dead group of monsters using the attack keyboard shortcut. This will prevent accidentally wasting attacks.
  • Map notes can now be edited/removed once you hit the map note limit.
  • Paladins have mana based on wisdom rather than strength. Strength-based mana was set by mistake.
  • Swapped the icons for healing and mana potions because people have strong color preferences for them.
  • Many translation improvements, especially with pluralized monster names. Thank you to Mysterio for assistance with some German words.
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