Trombone Rumble · public · first seen
Hello, this is Biksari Studio!
Here are the patch notes for Trombone Rumble Ver 1.1.0.
Added the Snowfield map!
Enjoy the rhythm game with new BGM in a snowfield swept by a blizzard.
Blizzard - After the warning signal appears, getting caught in the blizzard will make it difficult to control your body. You can avoid it by hiding inside a tent.
Snowball Bomb - Watch out for snowballs falling from the sky.
Ice Patch - You will slip on ice that has fallen onto the ground.
Gift Box - Open gift boxes that appear throughout the map to earn bonus points.
Added a running animation and improved it so transitions feel more natural depending on the instrument being held.
Improved the walking animation.
Added animation to the loading screen.
Added a Santa hat and summer outfit to character customization.
Added an effect where characters drop into the lobby when the game starts.
Improved the noisy look of the X-ray effect and applied it to more objects.
Improved the visuals of rhythm notes.
Improved the overall colors and atmosphere of each map.
Rebuilt the game mode selection screen.
From left to right, you can play by creating a session, joining quickly, or joining with a code.
Improved the frame and font of toast messages.
Improved the color and font of name tags in the Match menu.
Added an icon to the room code copy button.
Changed the lobby timer font to make it easier to see.
Added an effect where a chorus appears when the choir sings.
Added footstep sounds for walking and running.
Added background music and ambient sounds for the new map.
Adjusted the volume of the main theme.
You can now choose which map to play from the Match menu.
You can select a map by using the arrows at the right center of the screen.
Matchmaking can now be canceled while it is in progress.
Added a feature in the ESC menu that returns your character to a safe position. Use it when you go outside the map or get stuck.
Fixed a critical bug where client attacks would not apply in certain situations.
Fixed an issue where characters could not stand back up when caught on a corner while in ragdoll state.
Fixed an issue where dropped or newly spawned items would not move for players who were not the host.
Improved an issue where your character could appear buried in the ground from another player's perspective.
Fixed an issue where hit detection did not match the character's actual position.
Fixed a bug where the rhythm game would not progress.
Corrected an issue where rhythm notes would drift depending on frame rate changes by syncing them to the music.
Fixed an issue where the judgment rings on rhythm notes appeared misaligned with the actual judgment timing.
Fixed an issue where your character would be pushed out of place in the Match menu.
Fixed an issue where the floor texture in the Match menu appeared stretched.
Fixed a momentary stutter that occurred when opening the settings window for the first time after starting the game.
Fixed an issue where the loading animation appeared misaligned on some graphics cards.
Fixed an issue where characters could get caught on audience seats.
Fixed voice chat errors.
Fixed some terrain collision issues in the tutorial map.
Added missing translations for guide text.
Fixed a bug where the game would end after a certain amount of time had passed following the rhythm game.
Fixed a bug where some buttons on the results window could not be pressed after the game ended.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4418321 | 7894299391243057207 | — |