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Patch notes · published by the developer

Update v0.8.55

On Steam

Improvements and Optimizations

  • Optimized network connections and scene loading to reduce timeout issues between hosts and clients.
  • Improved ship AI behavior.
  • Enhanced ship-mounted weapon systems with new targeting mechanics, including distance weighting, nighttime weighting, focus-fire weighting, and a target-loss rule when targets are submerged beyond 8 meters, giving players greater tactical control.

Bug Fixes

  • Fixed an issue where, after crafting multiple types of items for the first time at a Stove or Ammunition Bench, saving and reloading could result in only the first item type being available to collect once crafting was complete.
  • Fixed an issue where weapon-crafting achievement progress only counted for the host in multiplayer.
  • Fixed an issue where Fish Traps, Shipyards, and other structures could not be built on the water within the Military Port after it had been captured.
  • Fixed an issue where buildings could occasionally lose health unexpectedly.
  • Fixed several issues with the Character Save Recovery interface.
  • Fixed an issue where players could become stuck inside buildings in certain areas of Radio Island.
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