Skull and Bones · public · first seen
📅 Thursday 27th August⏰ 8AM CEST / 4PM AET / 11PM PT (26th AUG)⏳ ~2 hours
Item Salvage
Shifted the Salvage option after selecting an item to the second action in the list.
Stability
Fixed an issue where players could not progress past the splash screen on devices with lower hardware specifications.
Improved client stability
Contracts
“The Unbending Flame” - Fixed an issue where the interaction prompt at the hideout missing if “Flicker of Destiny” had not been previously completed.
“A Trail Renewed” - Fixed an issue where the outpost NPC was missing on Low settings.
“Treacherous Trail” – Fixed an issue where the cutscene camera was sometimes unintentionally excessively zoomed in
“Junk-to-Junk” – Fixed an issue where cargo would appear vanished when players are sunk during the first step of the contract
Dev Note: Our investigation findings for the Junk-to-Junk contract issue show that the cargo does not actually vanish, but the player’s ship is switched to a different ship than the previously selected ship. Switching to the previously selected ship will allow players to recover their “lost” cargo. Activities & World Events
Fixed an issue where all ships from the event area despawn abruptly when the Abyssal Herald elite warship is sunk in the 3rd wave of the Heralds of the Abyss world event.
Boosts
Fixed an issue where activating multiple Teuling Favour boosts concurrently would result in a “Rotative store failure” error.
Camera
Fixed an issue where the camera would be stuck in an incorrect orientation when switching World Tiers while in a dialogue or cutscene
Faction War
Fixed an issue where the War Assets reward track was awarding lower quantities of items than intended.
UI
Fixed an issue where placeholder text was seen on the character creation screen
Fixed an issue with visual artifacts in the main menu screen
Fixed an issue where the premium edition pop-up would unintentionally re-appear on the main menu when entering the game for the first time each season
Frustration due to changes to warehouse sorting order and reset (Targeted for release in the future updates
The order will be reverted to the previous season order
Would like to have additional functions to sort/filter/identify Adept Mods (Targeted for future updates)
Frustration with the limited new content added in the game.
Dislike for the Seasonal Mastery Reset.
Balance pass on Kraken difficulty and scaling.
Cosmetic/arsenal loadouts are gone after season change.
Dev Note*: Priority is fixing the issue and ensuring both active and returning players don't face any further resets of their loadouts. Compensation for the inconvenience to be communicated and given out once the issue has been fixed with a future update.*
Camera locking after Li Tian Ning’s hideout cut scene.
Camera locking at the start of Li Tian Ning’s hideout cut scene, when docking at Bukit Candi (A fix is in progress).
Junk Blueprint Doesn't Unlock At 45 Milestone (A fix is in progress).
Receiving duplicate mails for reward items already owned, triggering error messages and preventing players from clearing their mailboxes.
Flying AI Ships during Weeping Mother’s fights.
Please note that the list above is not exhaustive and represents only a selection of the top issues currently being investigated by the team. If you encounter an issue, or would like to view the full list of reported issues, please visit Bug Reporter:
https://www.ubisoft.com/en-us/game/skull-and-bones/bug-reporter
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2853731 | 8961817631036619477 | — |
| 1716751 | 6659642105086821873 | — |