Loot Dungeon · build 24913222 · published
This update focuses on combat balance, enemy behavior, equipment, UI polish, stability, and bug fixes.
Combat and balance
Rebalanced enemies, bosses, heavy weapons, and the Duelist mini-boss
ENEMIES AUTOLEVELLING FULLY CUT FROM THE GAME
Reduced excessive dungeon stat scaling and increased Essence rewards in later dungeons
Fixed extreme damage scaling and several incorrect stat calculations
Restored weak points on bosses and improved their positioning
Perks and upgrades
Fixed incorrect upgrade costs, descriptions, and effects
Removed duplicated upgrades and character-inappropriate perks
Fixed Armor regeneration upgrade triggering on killing monster
Corrected several equipment and enchantment interactions
Merchant and item fixes
Fixed incorrect sell prices
Fixed potion refilling and added a refill price tooltip
Shop reroll prices now reset between reward screens
UI and visual polish
Improved tooltip sizing, spacing, borders, icons, and text formatting
Fixed temporary font switching and additional tutorial formatting issues
Polished Duelist cursor and fire animations multiple time but it may still act weird unfortunately
Added missing healing feedback and improved Essence UI
Improved the save reset flow with an additional confirmation step
Bug and stability fixes
Fixed fire effects persisting between Duelist encounters
Fixed incorrect health reduction from events
Fixed several weak point, potion, cursor, and item display issues
Added safeguards against freezes and crashes after combat