RED CHAOS – Patch Notes | August 24, 2026

Red Chaos - The Strict Order · build 24909939 · published

On SteamNotes only · this build shipped before we watched the app

A new update is here, bringing stronger faction identities, new starting units, updated faction lineups, faster match pacing, and additional fixes.

NEW STARTING UNITS

Every faction now starts the match with its own faction-specific units alongside the HQ.

This gives each army a more unique opening from the very first seconds of the match and makes the differences between factions noticeable immediately.

FASTER GAMEPLAY BY DEFAULT

The Fast Mode option has been removed and is now enabled by default.

Buildings and units are produced faster, reducing waiting time and making matches more dynamic from the start.

IRON HAND SIEGE

Nightmare has been removed.
The old Airport has been replaced with the new Airport.
Razor has been added to the faction lineup.

IRON HAND STORM

Titan has been added to the faction lineup.
Viper balance has been reviewed and adjusted.

GRA RAGE

Elephant has been removed.
Flying Rhino has been added.
Black Widow balance has been reviewed and adjusted & can no longer transport units.
Shock Bull can no longer transport units.

SKIRMISH FACTION ORDER

The faction selection order has been updated to:

IRON HAND SIEGE
IRON HAND STORM
GRA RAGE
GRA VOLT

GAME MODE CHANGE

Chaos Mode has been renamed to Sandbox.

FIXES & IMPROVEMENTS

* Fixed some damage-related issues with GRA Volt units.
* Fixed some other minor issues and bugs.

This update is another step toward giving every faction a stronger identity, while making matches faster and more dynamic.

See you on the battlefield!