Carpentry expansion, social updates & systems overhaul

major update

Idle Clans · build 24793417 · published

On SteamNotes only · this build shipped before we watched the app

Been longer than usual since the last update, and as a result, here comes probably our biggest update to date! Lots of additions and QoL improvements in this one, but the two major points of focus were:

  • Expanding the Carpentry skill to provide more utility beyond just plank creation for clan housing

  • Expanding and improving our social systems to better connect with other players

Ended up doing a lot more than that though. If you don't want to read through the entire thing (you should), here's a TLDR:

  • Carpentry expansion

  • Friends system

  • Milestone system for friends and clan members

  • New and improved chat

  • Character and clan renaming

  • All potions tweaked to only have their timers decreased when in active use

  • Combat auto-sell/auto-sacrifice

  • A sophisticated push notification system to receive more robust notifications about your character's progress and real-time changes (such as your player market offers updating, receiving private messages and so on)

  • Skilling party event auto run


Onto the details!

Carpentry Expansion

Starting at Carpentry level 70, you can now build different storages to store your items in. Each of the storages also have an upgraded variant and when upgraded, they provide different bonuses in the associated activity. Building a storage costs a hefty amount of planks and upgrading storages requires different blueprints, which can be obtained from the original 6 bosses in the Valley of Gods as new, very rare and untradeable drops.

All storages can be enabled or disabled. When enabled, all item actions that would normally go through your inventory route through the storage instead. So if enabled, materials you require are automatically used from the storage and items being added to your inventory are instead sent to your storage (if eligible), for example.

Food Storage

  • Level 70 Carpentry required

  • Item costs: 50,000 pine planks, 25,000 teak planks, 25,000 mahogany planks

  • Stores both raw and cooked food

  • Upgrade (Level 80 Carpentry, 5x Griffin' blueprints): Food consumed from the Arcane food storage heals 10% more (rounding down)

Seed Storage

  • Level 80 Carpentry required

  • Item costs: 25,000 teak planks, 25,000 mahogany planks, 25,000 yew planks

  • Upgrade (Level 90 Carpentry, 5x Devil's blueprints): Farmed seeds pulled from the storage have a 10% chance of not being used

Ore Storage

  • Level 90 Carpentry required

  • Item costs: 25,000 mahogany planks, 25,000 yew planks, 25,000 redwood planks

  • Upgrade (Level 100 Carpentry, 5x Hades' blueprints): When smelting ore from the arcane storage, receive a 10% chance for the ores to be saved

Ammunition Storage

  • Level 100 Carpentry required

  • Item costs: 25,000 yew planks, 25,000 redwood planks, 25,000 magical planks

  • Upgrade (Level 110 Carpentry, 5x Zeus' blueprints): Arrows permanently receive a 5% damage boost

Potion Storage

  • Level 105 Carpentry required

  • Item costs: 25,000 redwood planks, 25,000 magical planks, 5,000 Ignis heartwood

  • Upgrade (Level 115 Carpentry, 5x Medusa' blueprints): Potions drank from the arcane storage last 10% longer

Key Storage

  • Level 110 Carpentry required

  • Item costs: 50,000 magical planks, 10,000 Ignis heartwood

  • Upgrade (Level 120 Carpentry, 5x Chimera's blueprints): 10% chance to save your key when entering a boss fight. Works the same way as the clan upgrade Yoink

Friends List

  • There's a new Friends button in your Profile page. Press it to access the new friends popup, from where you can send and accept friend requests

  • In the friends popup, you'll see a variety of different milestones (more on that below) that your friends have recently achieved (will take some time for these to fill after the update though as these milestones weren't recorded before this update)

  • Select a friend to view their recent milestones and quickly check their profile out or message them

Chat

  • You can now send DMs to players that are offline

  • Your DM chats are now in a separate view from channels to more easily manage them

  • A button to create new DM chats was added here as well. /dm and /pm still work as well if that's what you prefer

  • Your DM chats now persist between sessions, saving up to the 50 most recent messages

  • The chat can now be minimized and resized, allowing you to keep the chat open while doing other things in the game

  • Doubled the character limit of chat messages

  • Chat buttons are now presented in a slightly different way

  • Unselected channels now have a different background colour to make them pop out better from the background

  • You can now press tab to move between channels and DM chats

Player Milestones

  • When you achieve noticeable things, such as hitting certain level thresholds, getting collection log entries, beating a boss a bunch of times, a milestone will be recorded for your friends and clan to see

  • Recorded milestones are immediately broadcasted to your friends and clan members (can be toggled off in settings)

  • Your friends and clan members will be able to see your milestones in the friends popup and clan page

  • Milestones can be pressed to send a prewritten congratulatory message to your friends and clan members

  • The most recent globally achieved milestones are displayed on our new and updated website as well

Item Send Popup

  • Now always contain your friends, clan members and alts

  • Friends, clan members and alts have different icons next to them for better visual separation

  • A search bar was added to look up players to send items to

  • The "Previous" section was removed. We may add something like this back in the future upon request - the previous variation was a bit broken and messy, but I'm sure we could redo it to be more meaningful. For now, we stripped it to keep things clean

  • Popup was tweaked slightly

Character and Clan Renaming

  • You're now able to rename your character and clan (as the clan leader)

  • A rename token is needed for this. This can be purchased from the game shop for approximately $2.99 ($27.99 for bulk) (depending on shop localization) or from the player market using gold

  • 30 day cooldown between renames

  • Used display names are forever reserved and can't be reused by other players. You can however, reuse a name you've previously had

Potions

  • Potion timers now only tick down when they're being used

  • Your owned potions are now shown in the potions popup and can be interacted with, allowing you to more easily top-up

Combat Loot Auto-Sell & Auto-Sacrifice

  • You can now configure unwanted loot obtained in combat to be automatically sold or sacrificed rather than added to your inventory

  • Accessed via the combat loot button and the Manage button in your inventory

Server Side Push Notifications

There's a small bell icon next to the login button of characters in the character selection popup if the character is registered for push notifications. When the bell icon shows up, this means that you'll receive push notifications about this character on your mobile device regardless of the platform you're playing on. When you log into any of your characters on a mobile device, all characters you've recently played on will automatically be registered for push notifications. If you don't want to receive push notifications on a character, fully disable push notifications in settings after logging in.

Once registered for push notifications, you can receive the following notifications on your mobile device:

  • Going idle, from either hitting the offline progress cap or running out of resources. We had this previously, but it was unreliable. This is now handled by the server it should be accurate, even if you log on across multiple devices and platforms (though the server still needs to calculate these values in advance so it's not fully fool-proof. With the complexity of our game and calculations, it's not unlikely that I've missed something that needs tuning)

  • Player market offer completions

  • Receiving a DM or an item from another player (with a 30 minute cooldown per player to prevent spamming)

  • Being invited or accepted into a clan

  • Holiday events starting and ending

  • Any custom messages by me, to either an individual player or to everyone

  • These notifications can be toggled on or off individually or all together in game settings.

Discord Roles

If your master account is connected to your discord account, you can now press the "Apply Discord roles" button in settings to automatically be assigned roles that you are eligible for. That is:

  • VIP if you have premium in-game

  • Gilded if you have the Gilded rank in-game

  • Holiday event benefactor if you place in the top 30 of holiday events. This won't work for events before this update

  • This makes the #rank-request channel largely obsolete. It will remain open for uncommon requests but the given tools are expected to be used for the majority of cases.

Skilling Party Event

  • Skilling party events can now be auto-ran. Using this feature requires your clan to have completed at least 100 skilling party runs

  • You'll now be notified on login if your clan has reached the cap in any skilling tickets

Player Profile Popup

  • Improved to always show the same amount of data on the player, whether they're online or offline

  • Now also displays the player's character creation date

  • Small visual tweaks

Other

  • Fixed offline auto-exterminating causing your daily experience boost to tick down faster than it should've

  • Fixed two issues causing the order of your inventory items sometimes to go out of sync between the client and server. This would happen from offline progress with certain upgrades and with auto-sorting in rarer cases. A relog would of course resolve this, but it could be jarring to see your inventory items not be in the order you left them at

  • Fixed the "Purchase failed. Try relogging into the game if the issue persists" error message sometimes appearing when trying to purchase upgrades that you should've been able to purchase

  • Missing ingredients when attempting to start a task can now be hovered to get more information about the items

  • Fixed the displayed item amount not changing when losing an item you were currently viewing in your inventory

  • Fixed an inaccuracy in the DPS calcs popup. Your DPS may appear different from this change, but the change is only a visual correction - no change to the actual damage calcs

  • You'll no longer get the "All of your looted items couldn't fit in your inventory" message when keys can't be added to your inventory from offline progress, only when your inventory is actually too full to hold an item

  • Fixed an issue causing auto questing to not automatically process tasks the way it should

  • Raised max Ritual Power from 50m to 100m

  • Moderators muting a player in the game chat will now clear their recent messages

  • Clicking top donors in the holiday event popup now opens up the player profile popup/clan recruitment page

  • Fixed clan cup credit rewards sometimes not matching what you're told you were going to receive

  • Experience is now given to your clan even if you've reached the experience cap and aren't receiving experience yourself

  • Item withdrawal box renamed to Collection box

  • Updated the daily boost icon

  • The daily boost was referred to as "Ad boost" in a few places. We no longer serve ads and haven't for a while, so this was incorrect in all aspects. Fixed

  • Fixed Divine ashes drops sometimes triggering a collection log notification even though they aren't included in the log

  • OW essence is no longer consumed when dodging an attack

  • Fixed carpentry in GotC consuming more Ignis logs than intended

  • Fixed dupe protection in RotG causing the collection log entry to not be triggered for the item you ended up gaining. For default and ironman game modes this would end up self-correcting the next time you opened the collection log, but not for group ironman as unlocks work differently there

  • Updated the description of the Strength in numbers clan upgrade to make it clear that the effect is only applied in regular group combat

  • Tweaked the offline progress message to be a bit clearer about how long you were offline, how much of that time you received offline progress for and what your current offline progress cap is

  • Fixed a few issues in the Clan recruitment centre causing search results to be not be incorrect in some cases

  • Accepting a player into the clan now has a third option to view the player's profile

  • Tweaked clan activity score logic to hopefully be a bit more consistent in its grading

  • Pressing clan application notifications will now open the clan tab containing applications

  • Pressing players in your raid party will now open their player profile popup rather than the legacy one

  • Loadouts button added to combat scene

  • … and more smaller ones

Balancing Changes

  • Invocation weekly quest experience rewards were tripled

  • Raised Potion of Trickery's proc chance from 15% to 25%

  • Longsword attack speed buffed from 3.5s to 3.35s

  • Halved the amount of Sunfire summit completions required for daily and weekly quests

  • Reckoning of the Gods plundering changes. The primary goal here is to reduce the amount of unwanted drops high level players get in order to make their runs smoother and more consistent. Achieving high levels should make the raid feel better rather than more convoluted and limited.

  • Lowered the equipment level removal threshold from 50 to 25, so outdated gear leaves the drop table sooner

    • Meteorite and titanium arrows can now be removed from the table as well. Previously they stayed forever no matter your level. They now drop out at 95 and 105 respectively

    • Added obsidian arrows to the plunder table at level 95

    • Arrow stack sizes still grow as arrow types are removed, and with two more types now removable a max-level player receives up to twice as many arrows per drop. Astronomical arrow income is roughly tripled at level 120

  • Raised the defensive stats of Basilisk scale coat to be slightly higher than those of Black leather coat