Fixes and small improvements

Smoke & Lottery Simulator · build 24784560 · published

On SteamNotes only · this build shipped before we watched the app

Your tobacco and weed workshop is finally saved

You reloaded your game and the whole workshop was back to square one. That's fixed: plants pick up their growth exactly where they left off, and the harvest crate, the grinder queue, the output bin, the tobacco and weed piles, the papers on the mat, the collection boxes, part-filled packs and opened seed bags all keep their contents.

Fixes

Joints no longer end up scattered outside the counter box when you load a save

Bills: fixed a bug that could bring back dozens of already-paid bills at once, for an amount impossible to pay. Any phantom bills sitting in your save are cancelled automatically on the next launch, without charging you a cent

Granita machines: waiters finally refill them themselves, just like the coffee machine. They used to announce they were on it, then stand there and never resume their shift. Keep granita canisters on your shelves, that's where they go to fetch them

Joint pricing

A price tag has been added to the joint box on the counter: you can finally set the selling price yourself

The margin your customers will accept on that price has been widened considerably

Thanks for your feedback, it directly shapes what comes next.

Fixes and small improvements · Smoke & Lottery Simulator build 24784560 · SteamPeaks