Build 24777638

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The Wind's Path · beta, public · first seen

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Major update · published by the developer

New Difficulty Settings, Bug fixes, and New Demo Release!

On Steam

The Wind’s Path has a huge new update, new gameplay features and an updated re-release of the demo

  • A big update has been released for The Wind’s Path. Including, better readability and clarity of gameplay.

  • Improved combat visual effects.

  • More display options.

  • Steamworks bug fixes.

    Various bug fixes

  • Can use D-PAD to navigate Ability Wheel.

  • Fixed glitch where mouse cursor would appear when using gamepad to open Ability Wheel.

  • Input Configuration file no longer transferred to Steam Cloud.

  • Menu bug fixes and better responsiveness.

More assist and challenge settings to spice up gameplay. These settings do more than change stats. The focus on these new assist and challenge settings are to change the player experience altogether.

  • Assist Settings: Player can move twice as fast as normal.

  • Assist Settings: Player has three times the normal invincibility frames.

  • Challenge Settings: All enemy projectiles home on player's position

  • Challenge Settings: Restart Level from very beginning if you die. Skipping the checkpoint system.

  • Challenge Settings: Enemies move twice as fast as normal.

  • Challenge Settings: Enemies and Bosses explode if you touch them. They hurt the player too.

  • Challenge Settings: Perma-death. If you die your save gets wiped.

The demo has been re-uploaded back to Steam and Itch.io with all the new features.

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