On SteamNotes only · this build shipped before we watched the app
Hunt Results and Auto Progress
Fixed an issue where the previous hunt result could fail to appear when Advance to Next changed the quest target.
Cores, rewards, and first-clear rewards from the previous hunt are now confirmed and applied before moving to the next quest.
If the connection is interrupted or the game restarts, unreceived confirmed results are recovered from the server.
Recovering the same result again does not grant duplicate rewards.
Rune Management
Rune candidates are now selected only by clicking or keyboard confirmation. Hovering alone no longer changes the selected Rune.
Added a star button that protects unequipped Runes you want to keep.
Protection is saved on the server and persists after restarting the game. Protected Runes are excluded from individual and bulk dismantling.
When a target skill is already at its maximum level, the comparison now shows MAX together with its point change.
Builds and Display
Build Lab no longer presents gear below the rank of your currently equipped Elite or Apex gear as its primary recommendation. Lower-rank gear remains available for comparison.
Standard, Elite, and Apex equipment candidates are easier to distinguish through their frames and labels.
Fixed long Orb Augment source names wrapping into and overlapping skill point values.