Touhou_Divine_Land Version 1.8.14 Update

Touhou: Divine Land -Majesty in Game- · build 24762526 · published

On SteamNotes only · this build shipped before we watched the app

Official version updated to 1.8.14

Adjustments:

1)Adjusted: Command skills 【Lure】 and 【Cut In】 can now only be used on adjacent enemies

2)Adjusted: Turn count now displayed below defeat conditions when opening the map menu during battle

3)Adjusted: (Critical damage adjustments)

1- Critical damage formula changed: now subtracts defense before applying multiplier

1- Bow weapon skill 【Crit Damage UP】 +100 → +25

1- Sniper class skill 【Crit Damage +100】 (actually 50, typo) 50 → 25

1- Critical damage accessories: +100 → +25

4)Adjusted: (Tarot adjustments)

1- All 【Tarot】 cards except 【Wheel of Fortune】 now add 【Cooldown】 after use, preventing Tarot use on the next turn

2- 【High Priestess】 can no longer act again after use

3- 【The Lovers】 range changed to 2 (was 5) and can only be used if there is an enemy within range; 【Act Again】 changed to 【Act Again in Place】(can use attack, staves, items, swap, etc.)

4- 【The Tower】 now allows 【Act Again in Place】 after use(can use attack, staves, items, swap, etc.)

5- 【Knight】 EXP gain per use: 20 → 10

Fixes:

1)Fixed: Base cooking items not increasing after clearing the side story 【Treasure in Water】

2)Fixed: Weapon proficiency anomalies for certain enemies on the exploration map 【Enchanted Forest】

3)Fixed: Missing Spell Card costs for certain D- and C-rank critical weapons

4)Fixed: Autosave functionality failing after a certain number of turns once save slots are full

5)Added: 【Load Autosave】 option in pre-battle preparation