Minor Update: v1.1.3

Worlds Upon The Wind Demo · build 24712088 · published

On SteamNotes only · this build shipped before we watched the app

This update adds many quality of life improvements, some balance adjustments, and a few bug fixes. Thanks to everyone who submitted bug reports and suggestions!

As always, all applicable changes are also in the demo.

Balance Changes

  • Survey preparation inspiration and yield effects: 30% -> 50%.
  • Charcoal Rod: restored inspiration amount: 2 -> 1.
  • Stone Heart: blocked inspiration loss amount: 3 -> 2.
  • Mended Teacup: maximum inspiration gain limit: 7 -> 5.
  • Empty Lantern Frame: no longer unique.
  • Crane Companion: 2nd slot Universal -> Connection; additional slots remain universal.
  • Nopperabō haunting: essences per phase: None -> Radiance.
  • First Dragon Companion event: required essences: 2 -> 1.

Quality of Life Improvements

  • Added special event choices that let you replace harmful relics (dead branch, golden persimmon, leaky inkstick) with powerful ones.
  • Added special choices in monastery events based on the four talisman relics.
  • Added the ability to limit the effect of the Lock invocation to only the current turn.
  • Added stroke info to the glyph info dialog and to the inscription panel, even for already inscribed glyphs.
  • Added a minimize button to the relic selection UI.
  • Added a couple dozen new Haven NPC lines.
  • Added links for settler quests in the museum.
  • Adjusted the relics bar to display relics which can no longer trigger during the current turn differently.
  • Reworked the Starter Bead relic to add a copy of the first played glyph instead of blocking its discard. This is equivalent in most cases, but avoids some dodgy relic interactions.
  • Clarified the wording of several relics and event outcomes.
  • Clarified the requirements for several quest and shard cultures.
  • Clarified several error messages when attempting to slot glyphs in invalid ways.
  • Slightly adjusted many relic icons for style consistency.
  • Improved survey encounter choice tooltips.
  • Added a small primer about Japanese writing systems to the kanji practice minigame.
  • Improved kanji practice minigame tooltips.
  • Improved savegame portability between different systems (Windows/Linux/Apple Mac/Intel Mac).
  • Slightly simplified the starting tutorial.
  • Made the Packed In skill available slightly earlier.
  • Switched the Japanese shard name display at the end of the expedition to the calligraphic font.
  • Made the survey text auto-scroll stop if the player scrolls manually.

Bug Fixes

  • Fixed clicks on UI elements like the quests list also counting as map click during foray/survey selection.
  • Fixed the Enter key being able to activate normally inaccessible buttons.
  • Fixed the first survey choice being cut off when using zoom-on-hover.
  • Fixed an issue with the inspiration bar flickering on some older systems.
  • Fixed the optional Pause Menu button acting exactly like Escape (i.e. also closing modal dialogs).