Mechabellum · build 24669462 · published
Mechabellum's 2nd Anniversary and Season 9 are arriving at the end of September. We expect to begin testing a variety of new Season 9 content on the Public Test Server starting from late next week. Meanwhile, we will continue to roll out minor balance adjustments to the Live Server over the coming weeks to prepare for the upcoming Season 9.
[Crawler & Sabertooth] Player HP modifier -200 → -400
[Arclight & Sabertooth] Player HP modifier -200 → -300
[Vortex&Sledgehammer] Player HP modifier 0 → +300
[Void Eye&Mustang] Player HP modifier +400 → +500
[Void Eye&Sledgehammer] Player HP modifier +200 → +300
[Vortex&Tarantula] Player HP modifier +300 → +400
[Marksman & Tarantula] Player HP modifier +400 → +300
Developer's Note: The adjustments for this update are relatively small, and we expect to make more changes to Starter Packs when Season 9 is released.
[Giant Specialist] Player HP modifier +100 → 0
Increased the spawn frequency of layouts with fewer buildings
Developer's note: Layouts with fewer buildings showed better balance in our stats, so we’ve raised their spawn frequency.
Fixed an issue related to Typhoon's [Field Reassembly]
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord: https://discord.gg/mechabellum
Mechabellum Reddit: https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions: https://steamcommunity.com/app/669330/discussions/