Gyro 1.1 Is Here!

major update

Gyro · build 24663413 · published

On SteamNotes only · this build shipped before we watched the app

This update brings several requested features, including accessibility, visibility, information and bug fixes.

New accessibility options give players more control.

Subtle sparkle animation gives a slight nudge for new tasks.

Updated microphone textures increases visibility when completed, while bell completed look is improved.

1.1.0 Release Notes

  • Added helpful status information to corners of menu

  • Greatly improved visibility of camera distance-based transparency

  • Rearranged tile & ramp platforms in Room 1.60 to avoid collisions

  • Slightly adjusted starting of Gyro to be dead center

  • Made adjustments to catapult forces

  • Adjusted force required for Gyro's "surprise" sound

  • Added in ability for mouse scroll wheel to navigate UI

  • Allowed right-click, middle-click, spacebar, triggers, north, west, south & joystick buttons to activate tools

  • Disabled four main menu options when submenu is open

  • Added in tab/bumper forward/backward UI navigation

  • Locked cursor when gamepad is in use to avoid unneeded highlighting

  • Decreased "normal" UI elements from 80% to 75% opacity for visibility

  • Allowed for any function key to open menu

  • Allowed number keys to activate tools

  • Added mouse tool precision and movement/navigation axes checkboxes to options menu

  • Fixed ship sound volume in Stage 2

  • Corrected transparency issues with Stage 2 boss parts

  • Incorporated one-second "tool-down" to avoid excessive "head-shake" button mashing

  • Removed pops from background ship sounds

  • Added in subtle sparkle animation to brand-new task items

  • Patched holes underneath trampolines in Room 6.14

  • Corrected holes & issues with getting pushed to the floor above in Room 6.30

  • Incorporated orb fade easing to increase overall visibility

  • Separated out seesaw and boss module eyes as unique tasks

  • Corrected automatic options navigation flow

  • Fixed catapult physics timing

  • Removed tube piece and repositioned items in Room 6.42 to avoid Gyro getting stuck

  • Repositioned dirt piles in Room 6.49

  • Fixed issue with getting trapped behind tubes in corners of Room 3.21

  • Doubled volume of doors opening/closing

  • Updated textures of microphones to be more visible and bells to be more aesthetically pleasing

  • Added in dialog box confirmation to start menu's play button if autosave exists

  • Patched hole in upper-left of Stage 5.03

  • Adjusted all obelisk timing to be fixed

  • Properly positioned door base plate in Room 4.32

  • Made adjustments to plunger forces to prevent being stuck in Room 6.54 and decrease overall vertical force

  • Increased speed of spinner collision detection to prevent breakage in Room 6.60

  • Added in hard-stop ceiling for those that feel like exploring the stars

  • Prevented getting wedged between tubes and walls in Room 4.31 by hiding unneeded tiles

  • Corrected visibility of one grapnel for boss in Room 6.60

  • Repositioned puddle in Room 6.01 for consistency

  • Fixed trap in Room 5.43 by adding in additional switch

  • Added in additional names to credits

  • Reconfigured axes input system in order to get right joystick movement to behave cross-platform

  • Adjusted when Room 1 gets hidden so it doesn't happen too soon

  • Moved obelisk and other items in Room 5.45 to avoid getting trapped

Gyro 1.1 Is Here! · Gyro build 24663413 · SteamPeaks