Galaxy Idle Clicker · build 24614705 · published
The wait is finally over! After months away due to health reasons, Update 1.1.0 is here, introducing Supernova Collapse #7, a brand-new Minigame, and a wide range of improvements designed to make your journey through every Universe faster, smoother, and more enjoyable.
NEW: Orbs Field Minigame:
Unlocked at Black Hole Travel #1. Players must navigate their spaceship freely across the screen to capture as many Orbs as possible before time runs out. This Minigame introduces new upgrades, provides additional Daily Code potions, and unlocks new passive bonuses!
NEW: 78 new Upgrades:
29 in the Orbs Field tab
4 Black Matter Perks
1 in Cosmic Dust tab
2 in Misiks tab
16 in Army Colonization tab
16 in the Quark tab
10 Antimatter Upgrades, including:
- Auto EZ Mech Farm: Automatically sets the next eligible unobtained Mech Upgrade as EZ Mech after obtaining an EZ Mech Upgrade.
NEW: 33 new Passives:
16 from Player Universe Bonuses
14 from the Orbs Field tab
3 from the Achievements tab
NEW: Supernova Collapse #7 is now available after Big Bang, reaching Black Hole Travel 47 and completing the first Star System in the Insane Universe. Includes Mech #7 with 16 new unique Mech Upgrades to find!
NEW: 3 new Supporter Packs: Minigames Starter Pack, Orbs Field Pack, and Base QoL #3 Pack!
NEW: 69 new Quests
NEW: 51 new Steam Achievements!
NEW: VIP Save Files for players with Steam Premium purchases. VIP Saves start with all steam purchases, purchased pack upgrades unlocked from the start, automatically sync future purchases from the Main Save, and compete in a separate VIP-only leaderboard!
NEW: Orbs Field Best Score Leaderboard!
NEW: new Black Hole Journey #3 Passive!
NEW: +1 Orb Spawn in "You will get" in each Supernova Collapse!
NEW: New Code in Discord!
NEW: Player Universe Bonuses, unlocked at Black Hole Travel #2. Completed player-owned Galaxies, Solar Systems, and Planets now provide passive bonuses, including resource boosts, extra Minigame playtime, and increased Offline Time duration!
Completely removed all prestige waiting times. The "NOT NOW" message has been eliminated from all travels and prestiges
Auto Progression can now skip the FTL timer while enabled, matching the behavior available when Auto Progression is disabled
NEW: Added the ability to refund Supernova Essence Upgrades once per Black Hole Travel
NEW: Terror and Orbs Field Tutorials
NEW: Mouse move option and Hotkey
NEW: Upgrades ready to be bought notifications and options to disable them
Added a new Black Matter Perk save system. You can now select which active perks to carry over after Black Hole Travel
Added a toggle to display Light Years ETA in Light Years tab
Added number format toggles for Light Years and Cosmic Dust tabs
Added Prisoner and Item Pity progression to Offline Planets
Added Orbs collected stat in Game Stats
Added Buy MAX in Cosmic Dust 2nd tab
Added an indicator icon to Tabs affected by the Free Resources Black Matter perks
Added Orbs Field Minigame Background toggle in Graphic Options
Added Radiations Minigame Visible Toggle in Radiations Tab
Added new Infos in Options/Info tab
Added T2 Citizens infos in Info button
Added a toggle in Options to show the Minigames round end results
Added Enemy Damage to Player Shields stat in Enemy Stats box in Insane+
Added Pity signature to pity Mechs
Added tooltip "Right Click to use 1 Potion" on Potions
Added more infos in "Will be improved" Supernova Collapse section
Added a reminder before performing Black Hole Travel if the player has unused Free Time Skips remaining
First Area clear after starting the game will now give KPS
Improved Free Light Years. Infinite Light Years upgrades are now purchased instantly at maximum level instead of being purchased one level per second.
Prisoner Bubbles have been fully optimized and no longer lag
Using a Mech Token won't reset EZ Mech
Minigame buttons have been merged into a single Minigame Hub button
Special Meteorites now increase their Antimatter reward by +5 per Supernova
Reduced Okropoyds Citizens Hp Upgrade unlock to 25 from 50
Removed the "Main Game Upgrades #2" tab from the Infinite Light Year tab. Its upgrades have been moved to Special Upgrades
Removed all Steam Achievements that were not yet obtainable
Smoke Trail Damage Level 10 has been reworked: replaced -0.1s Projectile Interval with +20% Crit Chance and Critical Hits now deal x5 damage
Updated the Time Spent in Hell bonus system. Added diminishing returns after 60 days and introduced new upgrades that increase the bonus scaling, providing overall higher and more balanced rewards
Improved and rebalanced Mech Upgrade drops. The system now provides more reliable drop chances and consistent pity progression
Improved the Time Factor Multiplier system. It now scales linearly from the beginning of the game, reaching 24x after 24 hours instead of 20x, providing a stronger and more consistent bonus progression since the start
Changed Radiations 1e300 Quest reward
Fixed an issue where Mech Upgrades could drop from Offline Planets without Pity
Fixed Prisoners assignment when completing their respective Planets
Fixed Buy MAX lag in Skill Points tab
Fixed Buy MAX display in army tab
Fixed a stun issue where movement and shooting could remain disabled after the effect ended
Fixed Decrease Boss Shields upgrades unlocks in Misiks tab
Fixed a Meteorite tab upgrade that was boosting Radiation even while locked
Fixed Antimatter rewards from Offline Time
Fixed Planets colors
Fixed Multiply base Resources Supernova Essence upgrade
Fixed EZ Mech Farm behavior. The game no longer automatically saves and exits when purchasing the EZ Mech Farm upgrade.
Fixed Supernova tab "Coming Soon" screen in SN #5
Fixed Increase Extra Skip Play upgrade lock
Fixed Radiations/Meteorite infinity display
Fixed some memory leaks in minigames/gameloop
Fixed Experience after a prestige
Fixed Average Run Earnings visuals
Fixed negative values in Cosmic Dust 2nd tab with less than 20 days in hell
Fixed various number formats
Fixed Quad Prisoner BM Perk not being buyable with 2 BM left after its cost is reduced
Added some visual QoL.
Various fixes.