Schrodinger's Cat Burglar · build 24582687 · published
We have three topics to cover today :
Bonus Puzzles!
Community Items!
Cat Awareness Sale!
If you pop into the Main Elevator at certain points in the game, you'll see a new destination at the bottom...
Welcome to Experimental Department, where the science team have been working on more advanced puzzles for you to attempt.
A word of warning - unlike in the main game, these puzzles can trap you in no-win situations. You will need to make use of the 'Reset Puzzle' function if you get trapped!
There are three new levels which unlock at the following points in the game's story :
Experimental Sector Alpha - unlocks after Power Control
Experimental Sector Beta- unlocks after Separation Lab
Experimental Sector Gamma - unlocks after Observation Lab
We now have badges! And stickers! And backgrounds! And trading cards!
Oh, and we're also on sale for Cat Awareness, hosted by the DevCats!
Enjoy a 20% discount from 7th to 17th August!
Have fun!
Here's the rest of the change log for this patch :
1.202
New puzzle levels added
Added decals to a late game puzzle to hopefully make it a bit more followable
Added some more pools of F-bucks in a few levels
Added collision to the top of a very late game room to avoid falling off issues
Resized a wrongly-sized split field in Separation lab
Made certain methods in code for public modders
Fixed collision in Heisenberg Energy Flow Control to allow jumping back down
Fixed camera in same area
Fixed issue with laser tripwires not detecting the cat correctly
Made laser trip wires more visible
Made the Concierge AI get angry again later in the game…
Added news updates to the main menu
Added post-game message to main menu
Removed post game popup in level
Updated the airlock into a late game level so the name is more sensible
Extended sensor for door on the way out of Dual Event Aclimatisation, so it’s a bit more obvious when you can progress
Allowed save system to unset ‘read only’ on save files (to avoid possible problems)
Fixed an incorrectly labeled pair of elevators (upper below lower)
Fixed prologue subtitles being wrong on repeat plays
Added numbers to controllers in list
Patched in a blocker for a late-game mechanic in a late-game level.