Dig For Your Lives V0.2

Dig For Your Lives · build 24465002 · published

On SteamNotes only · this build shipped before we watched the app

Features

*Added player damage feedback.

*NEW Zombie Variant: Slammer

*NEW ENEMY: Worm

*Worms Spawn if you stay in the hole at night.

*Enemy ragdoll limbs can be detached with enough force.

*Unity Diagnositcs, if you encounter errors, a report will be send to a dev. (I intend to include this only while players are getting game breaking bugs. That I can't reproduce)

Changes

*Increase value of all ores except rock

Rock 1 -> 1

Flint 3 -> 5

Copper 5 -> 10

Iron 10 -> 20

Gold 20 -> 100

Diamond 50 -> 300

Hallium 100 -> 500

Ghoal 150 -> 700

Sveinite 200 -> 1000

*When you die, Health and energy are set to 20%, lose all inventory and lose half your money.

*Jetpack uses 60% less energy.

*Price of Torch 10 -> 5.

*Price of Dynamite 50 -> 25.

*Fully upgraded shovel can be held down to dig.

*Gate Heals 1% health every 10 seconds.

Bugfixes*Jetpack stops being used when you die*bows should appear in the hands of players.Known Issues*Resetting after losing will sometimes kick players out, reconnecting should fix.*Homing arrows don't hit their target.*Ore veins don't work as intended.Planned Features

*A Game ending is in sight, after this patch I will most like focus on implementing it.

*Treasure that results in a special upgrade.*Treasure that contains money.*Difficulty Settings.*New Enemy.*New Player model.*Cosmetics.*Early Access Supporter Pack.*Achievements.

Dig For Your Lives V0.2 · Dig For Your Lives build 24465002 · SteamPeaks