DASH n CRY: Bursting · public · first seen
- Added a button in the pause menu for restarting the level without needing to go back to the Atelier, which resets doors to their default state, and current level death count to zero;
- Fixed visual issues when not playing on a 16:9 aspect ratio, including for Steam Deck users;
- Fixed an issue with respawn SFX when using Fast Respawn;
- Fixed an issue where the map pin didn't display properly during some checkpoints in the last frame;
- Fixed some UI input issues;
- Fixed an issue where Tilla Vision could be activated while standing on destructible objects
An issue where blue blocks cause abnormal frame drops is currently under investigation and should be fixed in the next patch. The Demo version of the game is also being upgraded with full game QoL features soon.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3931201 | 6460742663567342593 | — |