Nasty Zombies · build 24261706 · published
Increased Ray Gun Damage from 1500 to 3000.
Removed Ray Gun Radius Damage Clamp (The inner 50% of the radius it would be full damage, and the outer 50% of the radius would scale from full to zero.)
These changes will make the Ray Gun more viable in Grounded, and a much better weapon for tackling Cursed zombies.