At Dynasty creation, choose one of 6 Owner backstories
Each backstory is tied to Early Game, Balanced, or Mid-Late Game perks
Active for all NEW Dynasties
New Strategy - CPU teams can now choose counter cards based on your tendencies, so change it up!
Tracks your Play Cards and situational tendencies as you play.
View your tendencies on Opponent Matchup and Stats pages.
View any CPU team’s tendencies and compare them to your own.
Unlocks after 3 Games Played - New Tutorial Included
Adds extreme visibility to each play’s outcome.
Shows rolls and modifiers for Play Success, Interception, Fumble, Yards Gained, and Return Yards.
Dynamically displays based on the current situation and roll type.
Shows which battle modifier applies to which roll.
Adjust the playback speed to align with the way you play the game
New tutorial to highlight modifiers, team toggle, and speed controls
In the offseason, you now have a choice to trade a player for another random player.
This gives you flexibility to trade players that don’t match your scheme or style.
Choose if you want an Offensive or Defensive player in the trade.
Choose if you want a chance to match current tier or a guaranteed lower tier in the trade.
See full player card designs everywhere, including Field View!
Two NEW card designs to choose from
Customize your entire deck, or just one player’s card
Select from 2 Gold tier animation choices
Better Max Stamina visibility in deck management
When an injury occurs, the game will highlight contributing factors for each injury
Contributing factors like workload, stamina, and weather are all weighted to show you what had the largest impact on the player's injury
New UI creates an easy way to see who’s injured and how long they will be out.
Teams UI: Teams are now divided by division, making it easier to see the full league breakdown from the roster editor.
Relocate Teams: Move teams to other conferences and divisions.
Auto Rival Alignment: On relocation, automatically sets team rivals and allows you to swap rivals within a division opponent.
Full 22 Replacement: Randomize 22 brand-new players with one click.
Player Archetypes: Quickly change a player’s Skills and Bonus Stats to match a premade archetype by position.
Player Names: Easily randomize player names so you don’t fill your team with body part names :)
Up to 3 Primetime games each regular season with one being vs your Division Rival.
Additional fans and proceeds for winning a Primetime game.
Brand new Presentation Package just for Primetime games
Timeouts allow you to change your mind after play cards have been drawn.
You can also call a timeout if you don’t like the matchup after using Film Study or Stadium Modifiers to see the CPU card before locking in your card.
Timeouts add more strategy in Q4, helping you try to get the play you want at the right time.
Clicking on a non-user team’s logo now brings up that team’s full profile page.
View tendencies, tags, coaches, record, tier, strength, and players.
News: A new section for announcing game changes and news.
Tags: Overhauled explanations for how team tags are used and how team bonus tags differ.
Added a “Pick for Me” option for players who want to be shown a team to use and why.
Filter by Tier: Elite, Strong, Normal, or Rebuilding.