Small Balance Pass

Slot Theory · build 24240331 · published

On SteamNotes only · this build shipped before we watched the app

Daily Rift

  • The Daily Rift now runs on Hard difficulty. The one shared challenge everyone faces each day should play like one.

  • The daily leaderboard now also ranks on lives remaining: a win counts first, then the wave you reached, then lives left, then time. Holding the line with more lives climbs the board.

  • Your lives-at-clear now show on the daily leaderboard, and the mode-select card tells you the daily's difficulty before you commit.

Difficulty balance

  • Tightened a handful of maps that were running easy - Crossfire, Crossroads, Pinch & Bleed, Ridgeback, and Perimeter Lock now bring a little more pressure on Normal and Hard.

  • The Wave-20 Breach Colossus is tougher on Hard: its hull is beefier, so the final duel is a real test at the top difficulty. Normal and Easy are unchanged.